Unreal Tournament
-----------------

version 428

company: Epic Megagames (www.epicgames.com)

homesite: www.unrealtournament.com

Version 428 is completely network compatible with all previous 
public releases of UT (versions 400, 402, 405b, 413, 420 and 425). 

- fixed 425's D3D problems
- improved client prediction of other players on slopes
- fixed 'killall bot' working on servers even if not admin
- fixed Unrealed2 problems with DirectInput (by disabling 
  DirectInput when using Unrealed2).
- fixed picked up weapons occasionally looping firing anim.
- fixed another case where server would keep sending data to client 
  afterdisconnect.
- fixed Unrealed2 mesh viewer problem.
- fixed Owner being passed to new actor in Mutator.ReplaceWith().
- fixed creeping ping problem with Win2K.
- fix for occasional accidental port changes on servers using NGStats.
