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* UNREAL TOURNAMENT GAMELOG ANALYSE *
*************************************

Files:
======

	readme.txt ...  this file = English Help, German Help and additional Info 
			at http://www.fortunecity.com/skyscraper/aptiva/1018/index.html 
	log_conv   ... 	Log converter 			
			  #  *.log -> games.log, games1.log, games2.log ...
			  #  UNICODE Text -> normal Text Code (.txt)
	uanalyse   ... 	Analyse program creates a statistic HTML-Page 
 

log_conv:
=========

First take all logfiles from the log folder in unreal folder which you want to analyse 
as a session, and copy them  to a separate folder.
Copy the "uanalyse" and the "log_conv" program into the folder.
Then start the program "log_conv". 
The converter will rename the logfiles in games.log, games1.log, games2.log and so on
and make readable copy's of the logfiles and save them with the extension "txt".


uanalyse:
=========

When the logfile have the correct name 
(first: games.log, second: games1.log, third: games2.log ...) you can start 
the uanalyse program.
The Program will load the logfiles and make several statistics 
the result document is a HTML-file ready for publish in the WWW.
Every single statistic result of one logfile is printed to the screen 
so if you want to store this info you can 
start with this syntax : uanalyse > uanalyse.txt.


grafics:
========

If you want the images of the players in the analyse you have to copy the "user.ini" file from the unreal "System" folder
into the work folder.
If the skininfo of the player is not found in der ini-file the programm uses the playername for the filename (<playername>.gif)
The basic skins (gif files) can be downloaded from my homepage.



switches:
=========

-ni ... This switch is used to make an HTML-file without any grafics (with the option the "user.ini" file is not needed)
-v  ... Shows information about the programm (Version, Autor, Libs, ...)


Supported gametypes:
====================

* Tournament DeathMatch
* Assault
* Domination 
* CTF
* Last Man Standing
* Tournament Team Game

(if gametype is not supported it's treated as Tournament DeathMatch)


Statistic 
=========

* teamkills  
    -> Shows the ratio of kills to teamkills in percent

* TS-Factor (Tapferes Schneiderlein Factor)  
    -> Shows the maximum kills in one second

* Lurch-Faktor (Lurch = german for amphibian) 
    -> When the player don't moves (don't collect items) within 20 sec. he get one Lurch-Point.

* killrate 
    -> The calculated kills per hour

* and more ...  


Error:
======

The software makes a error.log file for error, warning and info reports.


****************************************************************************
   Analyse program written by EVIL with MS VC++ 6.0
   Windows compiler: MS VC++ 6.0 SP3
   Linux compiler: Programversion < 2.20 GNU/G++ 2.90.29
   Linux compiler: Programversion >=2.20 GNU/G++ 2.95.2

   e-mail:   m.stroh@softhome.net 
   homepage: http://www.fortunecity.com/skyscraper/aptiva/1018/index.html
****************************************************************************