bgThis file describe the version-changes from the first release.
The version-numbering has been taken from the RCS (earlier versions from
LCC-compiler), so please dont wonder about strange (high) numbers.

If you find bugs or strange feature, suggestions, etc..
		MAIL ME  ----------> hanspete@cs.tu-berlin.de


*Version 1.2 - Release 28th december 1999
  - first release

*Version 1.3 - Release 28th december 1999
  - found and removed a stupid bug (overflow) in the Frag-Count
  - added some new items and weapons, still not a complete item/death-list
  - changed the <path> to a <file> - cmd-line param, so you can use any
    (old, renamed) log-file with Q3_LogGen

*Version 1.4 - Release 29th december 1999
  - I'm programming now under Linux, using gcc and emacs (what else
    ?!), converting to windows is easy with lcc-win32
  - weapon and items-stats are now sorted
  - Team-Kills are counted and displayed
  - the index.html also displays the played game-mode
  - cleaned up the HTML-output for not used items/weapons in Single-Game-view
  - bots got extended names -> "botname [skill]"
  - ping and TTL (Time to live (averaged)) added
  - tables (weapons/items) should now have a constant column-width
  - CTF-stuff added (its a mess !), but it should work now :-)
  - all team-related tables are now sorted according to teams score
  - from index.html you can select 2 different all-time stats and a
    new help-file
  - now you can configure the used colors in the "colors.ini" file
    (if deleted the program uses some defaults)


*Version 1.6 - Release 05th january 2000
  - found a little bug for team-frags (Tkills were not subtracted
    from kills)
  - detailed weapons-stats for SG (SingleGame) and SP (SinglePlayer)
    (kill, suicides, team-kills)
  - links to Single-Player-stats from the Ranking and the
    All-time-player-tables
  - got a y2k - problem -> yeah .. last update-time was ..strange?..
    (already fixed)
  - leading "/" in filename caused the program to interpret the file as
    an option :-(
  - HTML-templates added
  - link to the home of Q3_LogGen is automatically inserted into HTMLs
  - moved completely to GNU-C compilers (Linux and Win9x)
  - src will be included for all OS-releases
  - renewed directory-structure
  - many thanks to Moritz Bunkus for some useful hints and a piece of
    better code :)
  - Fun-Name (colors) build in


Version 1.7 - Release 09th january 2000
  - gfx-output of counters wrote *nothing* if counter was "0"
  - some of the colors used in tables were not used correctly
  - thanx to Jeremy Kott for the first 2 real-time "games.log" files
  - big bug eliminated, causing real-time logs crashing the prog
    (ClientConnects were handled wrong)
  - time-counter twice corrected for online-games
    (time with no action was counted, all player got time counted till
    the end of the game)
  - memory leaks fixed (mcheck still finds something, but this seems
    to be libstdc)
  - Kill-table is sorted now, name in the table-head are written 2x
    smaller
  - people use really strange names ... fixed fun-code generator and
    added a "<" ">" converter (otherwise HTML thinks its a tag)
  - added a table for SinglePlayer (in a SingleGame), who was killed
    by which weapon
  - when time gets over 999 minutes a space-char (32) is missing, so
    this lines were ignored and not parsed, now it should work


Version 1.8 - Release 10th january 2000
  - SP_Killtable was not using funnames :-(
  - Found a name with an ESC-code inside ... people *are* crazy
  - "/" and "\" are replaced with "_" in player-names, all chars <#32
  - added the "-r"-option for removal of " ", "*", ">", "<" chars in
    player-names (caused some problems using Win9x)
  - new Template - tags, fragmaster etc..
  - added item_flight and item_enviro
