DM-Seraphim v1.0 (c)2000 Jeremy "Faceless" Graves

This map plays superb 1 on 1 once you master the layout, and learn the connective
shortcuts and routing.  Any number up to 10 players would be about right - with 10 
players it'd get pretty hardcore.  This map, has some history behind it, you might
notice some familiar layout/architecture - if you guess'd Unreality][ you'd be right.
Except, this is hardly like the original - I had cut Unreality][ in half, and totally
rebuilt the connectivity on the best half - to make it a RA map.  Then I let it sit for 
6 months, came back to it a few days ago - and re-textured it, and totally rebuilt it
again!  So it's a collage of old work, and new work - I did my best to give it a facelift.

This is definately my favorite map more recently.  Although HyperBoreal is right up there.

Setting:
The map is set in a Industrial environment, with a very stagnate, off-white theme. In a good
way of course :)  A few colors here and there, and the rust orange coming from the hot, 
industrial polluted sky.  

The map contains, ShieldBelt, Udamage, Jumpboots, Thigh-pads, Chestplate.  

The only weapon not present in this
map is the Bio-Rifle - I feel it is lacking in strategic elements, and kills the potential
for good gameplay scenarios by being spammed all over the place.  


Misc:
This map is all about predicting your adversaries and knowing where they are going, or
where they will be going - it'll take some time to learn, as it is a beast vertically.  
But once you learn it, you'll appreciate the gameplay more and more.  I hope you enjoy
this map as much as I did making it.  