==========================================================================
Title                   : the screaming void
Released                : 11th January 2001
Filename                : DM-ScreamingVoid.zip
Author                  : Jean-Paul LeBreton
Contact                 : jplebreton@humanhead.com
                        : jlebreton1@home.com
Description             : Battle in the arena-like interior of a ship as
                          it hurtles through deep space.  A DM map good
                          for 1on1 and small free-for-all play.


==========================================================================
Game Type               : UT Deathmatch
Recommended Game Size   : 2-4 players
Custom Sounds           : None
Custom Graphics         : None
Known Bugs              : Some minor visual glitches with the airlock
                          doors (see Technical Notes below)
==========================================================================


Installation
============
* Unzip DM-ScreamingVoid.unr into your \Unreal Tournament\Maps directory.


Gameplay Notes
==============
* There is a switch somewhere in the map that opens up the large central
  airlock.  This presents a new hazard and changes the way the map plays
  significantly.


Design & Technical Notes
========================
* This map is the latest step in the evolution of a layout I've been
  working with since the days of DOOM.  Its most recent incarnation was a
  Half-Life DM map of mine, the Commons.  Its genesis lies, if you can
  believe it, in the architecture of my old high school building.
* There is an easter egg in this map.  If you are standing in the computer
  control room, in the right place at the right time, you will see a
  familiar face.
* Occasionally during testing I noticed some strange little visual
  glitches with the movers that comprise the central airlock, anything
  from strange lighting to disappearing surfaces.  However these glitches
  are rare and do not detract from gameplay in any way.


Testing & Thanks
================
* Thanks to Brendan "Cecil" Hinman for the use of his server and the rest
  of the SomethingAwful gang for help with playtesting.
* Shouts out to the gang at HumanHead.


Distribution
============
You may distribute this map freely on the Internet, so long as you do not modify the contents of the archive in any way and include this accompanying text file.  If you wish to distribute this map via CD-ROM or other physical media, please obtain my permission first.