================================================================
Title:                  DM-Kinetica
Version:                1.3
Release Date:           August 22, 2000
Filename:               DM-Kinetica.unr
Author:                 Nick 'Kruel' Herres
Email Address:          nick@tri-century.com
Web Page:               www.visualarray.com

Description:            A deep space black hole mining vessel
			makes a great place for a DeathMatch!

Other levels by author: DOM-TempleOfKaffeine, CTF-Kanton.

Additional Credits to:  Epic, Digital Extremes, PlanetUnreal,
			NaliCity, and especially to DaveO, Moto,
			MoUtH4WaR, Monster, and Jeff from
			Headshot for beta testing.
================================================================


--- Play Information ---
Game:                   UnrealTournament
Game modes:		DeathMatch, Team DeathMatch
Target PC:		300mhz+glide or better


--- Construction ---
Editor used:            UnrealEd
Construction Time:	4 weeks


--- Changes since last version ---
*Fixed stickiness on the half-pipe jump made worse by a recent UT patch.
*Bots no longer double jump on the pads.
*Jump pads look a lot better now.


--- Known Bugs ---
You can't see the vortex/black hole effect when using software mode.

On some occasions, the speed lift from Deck 1 to Deck 4 becomes black for
short periods of time.  Maybe UT doesn't like fast lifts, I dunno.
To fix this, type "flush" in the console.


--- Installation ---
Place this map in your UnrealTournament\Maps folder, put on the headphones,
grab a beer, and have fun. :)


--- Additional Notes --
I recommend this map to be played without music.  The ambient sounds in
addition to weapons firing set the right mood for DM-Kinetica.  However,
I gave it Course.umx to play for those who still like to rock.  I myself
keep the music turned off in this one though.

--------------------
Copyright / Legal BS
--------------------
You may distribute DM-Kinetica freely as long as this file remains attatched (ie.
zipped).  You may not modify this map or use parts of it in building your own
unless the modified version remains on your computer alone.  Exceptions can be
made only by contacting me. (nick@tri-century.com)

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
