Armageddon's Arrival (V.1.1)

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Title                   : Armageddon's Arrival
Date                    : July 2000
Filename                : DM-Armageddon.zip

Author                  : Edward Duke-Cox
Email Address           : e_duke_cox@hotmail.com
Home Page		: ----

Description             : The end of human civilisation has come! It has been confirmed that a shower of asteroids are on a direct collision course with Earth, and there are only hours until all life is plunged into a new nuclear winter, from which none will escape... (Rather unrealistically) Liandri happened to have a mining complex buried within the doomed asteroid shower, and the Tournament's finest battle it out to the death, whilst burning asteroids scream around them, and Mother Earth looms ever closer. You may not win the match, but all living souls will be claimed with Armageddon's Arrival!

Credits to              : DE, Epic MegaGames, John Moxon, Andy 'Friendly Bob' Beeken

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Build Time

Four days building
                         
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* Play Information *

Single Player           : No
Deathmatch              : Yes
Capture the Flag	: No
Assault			: No
Last Man Standing	: Yes

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* Know bugs *

Bots attempt quite a few suicidal moves in low gravity area, resulting in high death rates amongst them (as opposed to frags). Tried a few work arounds such as making gravity even lower and removing some jump spots, but it doesn't seemed to have helped much. I'm not sure if its my poor path-noding, or the UT core bot code...

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Installation

Assuming the game drive and directory is c:\tournament
Unzip DM-Armageddon.unr to c:\tournament\maps

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Maps by Author

Map Title			NaliCity Score


DM-Retribution][		7/10
CTF-Aztec			9/10
CTF-Glacial			N/A
DM-Arctic			N/A
DM-Armageddon			N/A