================================================================
Title                   : The Aquilus Residence
Version                 : 1.0
Release Date            : August 10th, 2000
Filename                : dm-Aquilus.zip
Author(s)               : Ryan Armstrong (Zerker)
Email Address           : zerker@home.com
ICQ Number		: 8970613
Web Page                : http://home.golden.net/~tnrarm (no longer updated)
			  For my Unreal Maps, go to:
			  http://www.ttlg.com/other/mirror, as the links on my homepage
			  are invalid, and I can't change them anymore.
			  For my UT maps, go to:
			  http://www.epicclass.com
Description             : A small manor set in a rock face, with a canyon running alongside 			  it, and aquaducts in behind.  Recommended for 2-6 players, 
			  but 2 on 2 teamplay is the most fun :)
Where to get this map   : http://www.planetunreal.com/nalicity, http://www.epicclass.com/
Other levels by author  : Whole bunches really, many of them recreations 
			  Dead Simple, Bafford's Manor, Ultima Underworld Floor 1-6, 
			  The Pits of Carnage Arenas, Beta Grove, Maintenance level, 
			  and various Quake, Quake 2 and Descent 2 maps
Additional Credits to   : Emperor Dracula, Beav, Khalid, Koobze, One Winged Angel, Krummi,
			  Snake and Xcalibur for testing

Feedback is always welcome and encouraged.  Just send me a quick e-mail or an ICQ message, 
I won't mind, really! :)

================================================================
--- Play Information ---
Game                          : Unreal Tournament
Level Name                    : DM-Aquilus
Deathmatch/Last Man Standing  : Yes
Capture the Flag	      : No
Domination		      : No
Assault			      : No
New Sounds                    : New Music (From Crusader: No Remorse)
New Graphics                  : Just the Screenshot
NewUnrealScript               : No
External DLLs                 : No
Bot Support		      : Definately, the bots can obtain every item in the map
Known bugs                    : Camper bots have nowhere to camp :)  I was planning on 
				putting in ambush spots to satisfy these annoying pieces
				of code, but there really isn't anywhere appropriate (since
				you have to specify a direction for camping).
				
				Also, you can jump into the cloud zone with the jump boots
				(between the side mountains), which will kill you.
				The only alternative is to have super-high mountains, or					no gaps, or no cloud zones (projectiles explode when they 				hit the	fake backdrop).  I'd really rather not do any of 				these things, so please, just don't try and jump
				out of the level :)  If it becomes such a problem that
				people complain about this, I'll try and do something about
				it.
 
--- Construction ---
Editor(s) used          : UnrealED2
Base                    : Original Idea from scratch
Construction Time       : About 16 hours for the initial version, 
			  then a whole bunch more of testing and revising.


Installation
------------

Unzip into your Unreal Tournament directory, and make sure to unzip directories, so all the files get put in the right places.  
 - Select DM-Aquilus from the maps list


Copyright / Permissions
-----------------------
This level is copyrighted by Ryan Armstrong 2000.

Authors may use this level as a base to build additional levels.  If you love this map, and want to make your own additions to it, go right ahead!  Just PLEASE don't distribute it without asking first.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit permission.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

