=============================================================================
Title                : The Borderlands
Filename             : CTF-Borderlands.zip
Version              : 10/23/2000

Description          : CTF map for Unreal Tournament
Author               : Stan "Coldsteel" Stewart
Email Address        : stan.stewart@home.com

Misc. Author Info    : A Doom/Quake/Duke Nukem FPS level designer since Doom days,                                 and an 'old school' DM player.

Other UT Maps        : CTF-Warlords, DM-UTCP-StarDock, DM-UTCP-Kukulcan.
by the Author                       
                       
Credits to           : Epic for the great game & editor. DarkCloud, MadDog, SGT.Fury
                       and Wanderer for suggestions and play testing.
                       
                       Dedicated especially to Wanderer. He who was there from the
                       very beginning and has helped so many new Unreal mappers for 
                       so very long. He' not appreciated enough and this one's for him.
		       
		       
=============================================================================

-=[ Play Information ]=-

Game                    : Unreal Tournament
Maps                    : CTF-Borderlands
Deathmatch              : No
Domination		: No
CTF			: Yes
Assault			: No
New Sounds              : No
New Graphics            : No
Recommended # Players   : 12-16 (16 player starts)

-=[ Construction ]=-

Base                    : New map from scratch 
Build Time              : Three weeks
Editors used            : UnrealEd2
 
Known Bugs              : None.
=============================================================================

-=[ Description ]=-

The Borderlands. Off world colonies where rival corporations squabble over
scarce resources. Unwilling or unable to support competition, these violent
confrontations often result in all out war between the factions. Yes, here
in the Borderlands, the winner always takes all.

This sprawling map has plenty of room for wide open action and tight quarters
maneuverings as well. The map features multiple paths to objectives and bots
that use them all. Players will need good teamwork to prevail here.

Redeemers are present and can save the day if intelligently used. No CTF-Face
type slaughter is feasible and, by design, they are only useful in certain
situations.

Plays best at 12-16 players so the bots can show their stuff.

CAUTION: If your system is not a powerhouse and you play with the Relics
mutator, you may see some lower frame rates due to the large number of meshes
in the open areas.


=============================================================================


-=[ Copyright / Permissions / Distribution Information ]=-

This level is copyright (c) 2000 Stan D. Stewart. 
All textures are copyright (c) 2000 Epic Games.
This level is not supported by Epic Games.

Any reproduction or commercial distribution of the map file is prohibited
without the prior permission of the map author. This map may not be used
as a base for other maps.

You are allowed to distribute this level on a non-commercial base, for example
over the Internet and any other medium that is free of charge. You must distribute
the whole ZIP with .unr and .txt file, though.


-=[ Where to get this level ]=-

At www.planetunreal.com hosted sites below:

Nali City

