================================================================
Title                        : CNQ-Highspeed
Version                      : 1.0 (v1.0 CNQ)
Release Date                 : 29/09/2000
Filename                     : CNQ-Highspeed.Zip
Original Author (CTF Version): Juan Pancho ' XceptOne ' Eekels   
Author (CTF4 Version)        : Paul 'Red_Dwarf' Taylor
Email Address                : mr@paulta@force9.co.uk
Web Page                     : www.reddwarfut.com
Description                  : A CNQ map conversion of Juan Pancho 'XceptOne' Eekels - 'AS-Highspeed'.
Additional Credits to        : Juan Pancho 'XceptOne' Eekels  (Hope he likes it :-)) ,Thanx to Major Disaster for the Mod, Dufustle for starting the idea and to Oli and all the rest for testing.

================================================================
--- Play Information ---
Game                         : Unreal Tournament CNQ
Level Name                   : CNQ-Highspeed

Single Player                : No
Cooperative                  : No
Deathmatch                   : Wheres he gone? :-)
Dark Match                   : Not by design, but there is a Darkmatch mutator (thanks Eavy!)
Difficulty Settings          : No
New Sounds                   : No
New Graphics & Textures      : Yup quite a few
Additional Brushes           : A few
Known bugs in map            : Killed 'em all!  But you never REALLY know....
 

--- Construction --- 
Editor(s) used               : UnrealEd 1 & 2 Beta for UT
Original Base                : AS-Overlord by Dave Ewing
Converted Base               : CNQ-Highspeed by Red_Dwarf
Conversion Time              : 2 Days on and off with testing and feedback (to convert to CNQ)


Installation
------------
Unzip the CNQ-Highspeed.unr (map) into the \Map folder under the Unreal Tournament folder.

Author's Notes
--------------
Red_Dwarf:       This first came to me when I read a thread on the GT forum. Dufustle had converted Face into a 1 Control point
		 Domination map. Time went by and then the theme came up again, this time a guy called Major Disaster took up the 
		 idea and started a mod called Conquest. The game play was like the original King of the hill in Unreal. I basically
		 took the assault map and re did it to work better for the mod. Added more routes in added allot more brushes and this
                 is the outcome of it all.


Copyright / Permissions
-----------------------
This level and textures are copyrighted by Red_Dwarf (Juan Pancho 'XceptOne' Eekels original level). 

Authors may use this level as a base to build additional levels, but please just confirm with us first :-).

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  You must obtain
written permission from 3D Realms to exploit this level commercially.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
