================================================================
Title             : Nightshade
Version           : 1.00
Release Date      : 10-11-2000
Fixes             : None
Filename          : AS-Nightshade.zip
Author            : Aahz
Email Address     : aahz@nwlink.com
Web Page          : 
Description       : Fly in by helicopter to remote nuclear missile island and prevent the launch.

		    "Only six minutes..."  ...you keep saying to yourself as the sound of 
		    the helicopter blades begins to annoy you.  "...six minutes to save the
	            world from annihilation- again."  It's not much time, but you've 
    	            been in worse situations.  Many other thoughts come and go, it's clear
                    that this mission concerns you more than the others.  "Have they
		    discovered the informant?"  It's not clear whether or not they'll be
                    expecting you, but something inside tells you they'll be waiting.  

		    But it's time to focus, you're approaching the island - it's time to act.

		    Objective 1:  Enter the underground structure through the roundhouse
		    Objective 2:  Open the main doors, allowing easy access for your team
		    Objective 3:  Find informant and if alive, obtain keycodes for the launch sequence
		    Objective 4:  Disarm the launch sequence at both launch consoles

		    Time:  6 minutes
		    

Where to get
this map          : The usual locations for UT maps
                  :


Other Maps	  : Popcorn Popper (DM-Popcorn)
by author	    Museum Madness (DM-MuseumMadness)
		    Island Insanity (DOM-Island)
		    Barnyard Brawl (DM-Barnyard)

================================================================
--- Play Information ---
Level Name           : Nightshade
Players		     : Teams of 4 to 10
Single Player        : Yes/Bot support
Deathmatch           : No
Capture the Flag     : no
Domination           : no
Assault              : Yes
Difficulty Settings  : no
New Sounds           : no
New Graphics         : no
New UnrealScript     : no
External DLLs        : no
Known bugs           : Occasionally bots get stuck in the waterfall, if they fall there
		       "Attacking" bots with the order of Freelance may behave oddly in the enemy respawn room


--- Construction ---
Editor(s) used       : UnrealEd (2.0), Epic
Graphics tools       : PhotoDraw (2.0), Microsoft
		     : Bright.exe, Epic

Image Credits	     : Two textures from http://www.planetunreal.com/matthijs/
		       


Installation
------------
AS-Nightshade.zip

Place Nightshade.Utx in DRIVE:\UnrealTournament\Textures
Place AS-Nightshade.Unr in DRIVE:\UnrealTournament\Maps



Copyright / Permissions
-----------------------
This level is copyrighted by Roger Bischoff 2000.
Authors may use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (Internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL TOURNAMENT (c)2000 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
