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Title                 : SHAG		
Filename              : SHAG.MAP
Author                : Turk101
E-mail                : Turk101@exis.net
Web Page              : none yet
Misc. Author Info     : This is the fourth level which I have constructed mainly
                        for play with the guys at work. Believe that conservative
                        ammo and weapon distribution makes for a better deathmatch.
                        Also believe that mixing open and closed areas makes a more
                        fair arena for all players, including keyboarders.
Other Levels          : Woodsman.map, Woodsman2.map

Description           : This level is designed with a minimum of frills so
                        that even a 486 can run it for deathmatch without 
                        appreciable lag. The theme to SHAG is from a movie.
                        I will leave it to you to figure that out. All of the
                        doors function quickly, so you wont have time to lollygag.

Additional Credits To : To {LOL}Woodsman, whose dedication to the pursuit of
                        excellence is unparalleled and an inspiration to all.
                        To Sir-Kroll and Rattman, excellent opponents in many
                        hours of fragfests.
                          
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* Play Information *

Episode and Level #    : E1L1
Single Player          : No	
DukeMatch 2-8 Player   : Yes, 2 to 4 would be best
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD 
Art Editor(s) Used     : none
Construction Time      : 2 hours, 56 minutes
Known Bugs             : None known

* Where to get this MAP file *

File location          : Elitegames web site

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*Important Information*
leave blank.

Important Notes       

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