================================================================
--- Keep The Faith Readme ---
================================================================

Keep the

by Cyrex...
================================================================
--- Pictures ---
================================================================

Town in beta stage
Layout of town
Final town view
Inside the church
Allied base view
Axis base view

================================================================
--- Installation ---
================================================================

Unzip the pk3 file to your "C:\Program Files\Return to Castle Wolfenstein\Main\" folder.
Do not extract the pk3 file or it will not work properly.
Please remove any previous installation of mp_faith before loading, or things may not work.

================================================================
--- General Information ---
================================================================

Title: mp_faith - This map is playable in MP mode only
Version: 1.00 - This might be the final release!?!?
Game: RTCW (Return to Castle Wolfenstein)
Filename: mp_faith.pk3 - Keep the faith!
Filesize: 10mb
Author: Dave - Alias Cyrex{UAT}
Email address: daveyeah@softhome.com - bugs & comments should have faith as subject
Location: Gouda - The Netherlands
Clan url: http://all.at/uat (old site) http://www.uatclan.gq.nu (new site) - Urban Assault Team
Recommended system: Heavy system needed for this level (1600mhz, 256mb, GeForce3 or above)
Levels: This is my first wolfenstein map! (other mappin' experiences are RA2, Emperor and Max Payne)
Finish date: 7 December 2002

================================================================
--- Story ---
================================================================

The Nazi's have already stole all the furniture and valubles in this area. The allies have to take this territory to stop
the Nazi's from continuing this ravage. The Axis also need to conquer this settlement if they want to continue this ravage
and continue expanding their wealth. The axis and the allies both have established a small base of operation in this area.
And within those bases are secret war plans. It's imperitive for both sides to get a hold of them! Keep the faith!

================================================================
--- Objectives ---
================================================================

Allied Objectives:

Primary Objective: Take the documents near the axis base and bring them to our radioroom!
Primary Objective: Blow up the axis bunker door to gain easier acces to the documents!
Secondary Objective: Gain entry to the church by destroying the front door!
Secondary Objective: Take control of the forward deployenmet flag inside the church!
Secondary Objective: Blow up the sewer & mine hatch near the axis base to have a alternative route!

Axis Objectives:

Primary Objective: Take the documents near the alied base and bring them to our radioroom!
Primary Objective: Blow up the allied bunker door to gain easier acces to the documents!
Secondary Objective: Gain entry to the church by destroying the front door!
Secondary Objective: Take control of the forward deployenmet flag inside the church!
Secondary Objective: Blow up the sewer & mine hatch near the allied base to have a alternative route!

================================================================
--- Map Info ---
================================================================

Game type: MP only
Player support: 32 players (64 also works)
Numbers of teams: 2
FPS Speed: 60fps (XP2200, 512DDR, Radeon 8500)
Note: Only the "carry objectives" will be announced and will give you points. The other
objectives like doors and hatches do not. This is due to the game limitation of 6 objectives.

================================================================
--- Construction ---
================================================================

Editors used: GTK Radiant 1.2.10, Easygen, Adobe Photoshop 6, Norton Commander.
Building machine: AMD XP2200, Ati Radeon 8500 64mb, 512mb.
Compile machine: AMD Duron 700 Mhz, GeForce 2 32mb, 768mb.
Compile time: 5 dayz

================================================================
--- Known Bugs ---
================================================================

Somewhat dull buildings in the center town & some places are too dark!

================================================================
--- Credits ---
================================================================

ID and Nerve for this gr8 game!
Chris Witherell aka Rummie for his gr8 map mitchell down. I got a lot of inspiration from this map. A must to play!
Ariff for his awesome map ardennes. Also a gr8 inspiration!
Nib for his gr8 tutorials and helping me on forumplanet!
Planet Pointy for it's tutorials!
Tramdesign for it's forums!
SCDS_reyalP for his knowledge he shared with me on forumplanet, and helping me with all the nasty bits, many thanks!
WeblionX for some good tips!
TheKapn for helping me at forumplanet!
Forumplanet.com visitors for anwsering my questions.
Tazong{UAT} for thinking with me and giving me some nice ideas.
The Urban Assault Team for supporting me!
Gareth aka Codata for NOT keeping his promises (XP2000)! Hehe!
Rick aka Party Boy and Barry aka BizarreBar for testing my map.
All other mappers for giving me ideas through their maps!
And all the others I forgot!

================================================================
--- Legal Stuff ---
================================================================

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on ANY CD or distribute it in
any way without my explicit permission.

================================================================
--- Brought to you by the one and only ---
================================================================

================================================================
--- Take care and keep fraggin ---
================================================================