Title 			: XL Speed Junky

File Name 		: xldm6.bsp

Author 			: Graeme "ProdigyXL" Timmins

E-Mail  		: pault@modempool.com

Homepage		: http://xl.terrafusion.com

Describtion 		: Deathmatch level

Author work		: Getting to long to list here, you can find all
			  my other work at my homepage.

Additional Credits	: Id software, of course of course
			  The QBoard gang
			  ArghRAD the best RAD compiler, thanks Tim!
			 
================================================================

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: YES
CTF			: No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None



Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.6 - Registered
Known Bugs              : Sometimes the flag in the main room disappears from different
			  angles.	  
Build Time              : A couple months of starting the thing over and over
Texture Wad used        : Quake II textures (Base1)
Compile machine         : Pentium2 266
			  64 RAM

Place this map in your drive:\quake2\baseq2\maps directory.

After producing several very well recieved Quake I maps, I thought I would come back
to where it all started for me, Quake II.  After taking in lots of feedback on my
maps from people on different servers, I got mapping again.  Tada, and this is what
you have, another speedy Quake II map.

E-mail me all you comments and suggestions, as with feedback, my maps can only get
better.  Thanks for the download.

* Copyright / Permissions *

Copyright Notice: 

THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. 
IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF!
DON'T LET THAT HAPPEN TO OTHERS! - REPORT THIS TO pault@modempool.com