Title 			: XL Braving the Elements
File Name 		: xl1dm2.bsp

Author 			: Graeme "ProdigyXL" Timmins

E-Mail  		: pault@modempool.com
Homepage		: http://www.modempool.com/pault
Describtion 		: Quake I Deathmatch level

Author work		: You can find my all of my 11 other maps at my site,
			  http://www.modempool.com/pault
			

Additional Credits	: Id software, of course of course

			  To all the all the people at Qboard that went ahead
			  and downloaded that ugly beta and tested it for me!


================================================================

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: YES
CTF			: No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes - The Quake II grate texture that Headshot ripped out.
Demos Replaced          : None


Players 		: 1 on 1 is good, but for most fun, 3-6 is great
Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.6
Known Bugs              : None		  
Build Time              : Too long, (about 1 month and 1/2 :/ )
Texture Wad used        : Light blue and tan brick textures
Compile machine         : Pentium2 266
			  64 RAM

Place this map in your drive:\quake\id1\maps directory.

My 3 DM map for Quake I was a long time in the making but I finally finished
the sucker and just in time.  The map is rather spacey feeling at times, specially the
bottom parts.  The name this time comes from the 4 distint hallways in the map.  Each
one represents an elemental.  Earth, fire, wind and water are there, I will let you
figure which one represents each.
  
* Copyright / Permissions *

Copyright Notice: 

If you want to slap this on a CD, e-mail me first and let me know so I can give a
yes or a no.  If you had to pay to get this level, you are getting ripped off.
Thats it :)