* Executing QBSP...

qdir: c:\program files\worldcraft\quake\
gamedir: c:\program files\worldcraft\quake\maps\
outputfile: c:\program files\worldcraft\quake\maps\wcu2.bsp
--- LoadMapFile ---
c:\program files\worldcraft\quake\maps\wcu2.map
  327 brushes
   97 entities
   21 miptex
   60 texinfo
building hulls sequentially...
--- Brush_LoadEntity ---
302 brushes read
---- CSGFaces ----
 2129 brushfaces
 5346 csgfaces
  845 mergedfaces
----- SolidBSP -----
  986 split nodes
  429 solid leafs
  558 empty leafs
    0 water leafs
 1823 leaffaces
 1654 nodefaces
----- portalize ----
----- FillOutside ----
 724 outleafs
----- SolidBSP -----
  466 split nodes
  298 solid leafs
  169 empty leafs
    0 water leafs
 1085 leaffaces
  955 nodefaces
---- MergeAll ----
1033 mergefaces
writing c:\program files\worldcraft\quake\maps\wcu2.prt
MODEL: *1
MODEL: *2
MODEL: *3
MODEL: *4
MODEL: *5
MODEL: *6
MODEL: *7
MODEL: *8
MODEL: *9
MODEL: *10
MODEL: *11
MODEL: *12
MODEL: *13
MODEL: *14
MODEL: *15
MODEL: *16
MODEL: *17
MODEL: *18
MODEL: *19
--- FinishBSPFile ---
WriteBSPFile: c:\program files\worldcraft\quake\maps\wcu2.bsp
added 6 texture frames
  631 planes        12620
 1711 vertexes      20532
  668 nodes         16032
   60 texinfo        2400
 1291 faces         25820
 1003 clipnodes      8024
  381 leafs         10668
 1585 marksurfaces   3170
 6086 surfedges     12172
 3172 edges         12688
   27 textures     268776
      lightdata         0
      visdata           0
      entdata        9702
 43.0 seconds elapsed

* Executing LIGHT...

----- LightFaces ----
extra sampling enabled
97 entities read
lightdatasize: 28360
1 switchable light styles
 78.0 seconds elapsed

* Executing VIS...

---- vis ----
 238 portalleafs
 602 numportals
average leafs visible: 50
c_chains: 113161
visdatasize:3565  compressed from 7140
103.0 seconds elapsed
