Rogue elevator example
----------------------
autolycus
autolycus@planetquake.com

This example demonstrates how to make an elevator using the new rogue entities func_elvtr_button and func_new_plat.

1. Create the elevator structure and make it a func_new_plat entity
2. Give the entity a unique targetname (ie: elvtr1).  You will also need to specify the number of floors the elevator will travel, as well as the height between each floor (which will be a constant).
3. Go into the flags, and check ON the Elevator flag

Create the buttons:

4. Create the elevator up/down buttons, and make them func_elvtr_button's
5. The only field that requires modification is the Targeted Object field.  Fill in the name of the elevator there (elvtr1).
6. To make the button make the elevator go up, go into the flags part and check ON 'Down'. (default direction is up).

