January/16/00
================================================================
Title                  : Down Town
Mapname                : d2m13.bsp
Filename(s)            : doom2m13.pk3
                         doom2m13m.pk3
                         doom2m13.txt
Author                 : Russell Meakim Jr  Aka Castle
Email Address          : tyller@acd-pc.com

				
			  
                          
Description : This is a recreation of doom 2 map 13 for Quake 3.
this map is not a perfect conversion.
I used NO MAP CONVERTERS to make this level, instead, I did the map as close as I can to the original by hand. This may be the last recreations I make for a long time.
There is no walking sounds and no falling damage.
The map is shockingly like the Doom 2 map.
I intended it to be almost disturbing and make you feel like you are playing doom 2 with new guns. If your a true doom fan then this map is a must!
the music for this map is found in a different pk3 file.
You should be able to download the music and the map at the same time.
If you do, then expect a 23 meg file size or so.
Well if your reading this then you might know that already. =P
If you are wondering why I did make some changes to the map then all I need to say is the quake 3 bots are dumb sometimes.
All changes I made are for the bots.
The idiots still get stuck sometimes to. =/
There is a shader error that everyone should see as well in the console
this error is from the one sided texture in the Rail gun window.
One sided textures are in doom 2 and should never be in quake 3 unless the map is a doom 2 map. Say that five times fast. =P
Well the error is unavoidable as far as I can tell.
It dont effect game play at all. (I mean the error, the the one sided window effects game play allot. hehe)

I hate to say it but this is as close to a Q3A generations project as I am ever going to get. Me and skid might be working on another NEW project instead. At least I wont leave people tottaly empty handed. 
And yes this is not a joke.
Sorry =(

Additional Credits to   : Skid, Lee Mon, and Ren225 for help on shaders.
Music by Bobby Prince, remastered by Ren225, adapted for Q3A by Lee "Lee'Mon" Montgomery.

================================================================

* Play Information *
Single Player           :no
Cooperative             :no
Deathmatch              :Yes
Difficulty Settings     :no
New music               :An old doom 2 midi! yay
New Graphics            :All those old textures from doom 2. Lee Mons Yellow Generations symbol.

* Construction *

Base                    : From a map that I made from scratch.
                          
			  
Compile times           :About 45 minutes        
Editor used             :Q3R
Known Bugs              :Bots get stuck sometimes. Lifts might Fart. Song is huge. You will get an error in the console about a bad shader or something. Ignore it.
 
Installation  : Unzip the Doom2m13.pk3 into the baseq3 directoy of quake 3. And if you downloaded the music then place the Doom2m13m.pk3 in the Baseq3 directory allso.

* Copyright / Permissions *

You MAY distribute this map, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and get my permission.
all websites may publish and review this map.
The more people who enjoy it the better.  
Enjoy =)