level:0
init_char:Player
first_char:`Who are you, young one?`
second_char:The boy says nothing. The room smells of musky decay. The meager provisions on the table heighten your gut feeling that it's not a good place to be.
event:quit

level:0
init_char:Player
first_char:`Geir, I spoke with Leron.`
second_char:The boy's face contorts as if he's straining to speak, but nothing audible comes from his lips. A pink scar on the boy's cheek speaks of Geir's horrible tortures.
i_flags:1-25
next:1

level:0
init_char:Player
first_char:`I need you to get several secret packages of food that I will have sent by courier.`
i_flags:1-27
next:4

level:0
init_char:Player
first_char:`Don't forget where we agreed the food will be.`
i_flags:1-28
event:quit

level:0
init_char:Player
first_char:`I just wanted to thank you for your help in getting the food into the temple.`
// Seamus sends food
i_flags:2-1
event:quit

level:1
init_char:Player
first_char:`Leron says you know a lot of secrets. I need you to unlock a door for me.`
second_char:The boy nods.
event:none
next:2

level:2
init_char:Player
first_char:`Unlock the big door in the market which leads into the Temple Hall. Can you do that?`
second_char:He thinks for a moment. Then his mouth contorts into something you assume is a smile, though his torn body seems hardly fit to express any positive emotion.
next:3

level:3
init_char:Player
first_char:`Go now if you can, when I leave.`
second_char:He nods.
s_flags:1-10
event:quit

level:4
init_char:Monster
first_char:He nods, which you've come to the conclusion requires a lot of effort for him.
s_flags:1-28
event:quit

level:5
init_char:Player
first_char:`I spoke with Leron.`
first_char:`I need you to get several secret packages of food that I will have sent by courier.`
second_char:The boy's face contorts as if he's straining to speak, but nothing audible comes from his lips. A pink scar on the boy's cheek speaks of Geir's horrible tortures.
second_char:He nods, which you've come to the conclusion requires a lot of effort for him.
s_flags:0-0,1-28
event:none,quit
next: