12/29/97		2FortLoL.TXT        [new Quake TF level]
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TITLE: 		"2FortLOL"    

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Filename(s)     : 2fortLOL.zip  containing...
		
			- 2FORTLOL BSP     1,229,080  12-30-97  4:45a
			- 2FortLoL.txt   
		    	

Description     : 2FortLoL TF level 
	          
Author(s)       : Gorebag - gorebag@oro.net
				: Kruruk - brdotwn@oro.net
Web Page:	    : http://www.fairgame.org/lol 
			    : or http://www.fairgame.org/gorebag
			    : or http://www.fairgame.org/kru
Email		    : gorebag@oro.net or kruruk@fairgame.org			
		    
Thanks To:	  * Ben Morris for Worldcraft 
			  * Al Bahr Enterprises for EntEd
			  * The TeamFortress Gang for making a great mod
              * Id Software, for quake
              * Several newsgroup and email gurus for the helpful answers
		  
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* Play information *

TF Level

Sounds		:none
Graphics	:none
Music		:none
Base		:from scratch
Tools used	:Worldcraft 1.5b
Build Time	:3 sleepless days & 2 nights	


Known Bugs/nonbugs	: None to my knowledge.

Distribution  :This level may be electronically distributed only if this txt 
        file is included. Also this map is to be distributed at no charge. 
        If you paid for this level you were ripped off. 

Map file	:If you have a project that may benefit from this map, let us 
        know. Maybe something can be worked out. Otherwise please refrain from
        theft -- it's unpleasant to deal with.

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Description &
Comments	 

		:This is your standard capture the enemy's flag and return it to
		your base to get points kind of map. The map was built to support
		all classes as best as possible. There may be a slight advantage 
		to one class or another. That will be accidental. 

		The look and feel of the map is medieval castles. The castles have
		been built with defense in mind. The castles have been build with 
		defense in mind. Yes, that deserves repeating. Actual castles were
		built to keep the enemy out. So we built these along those lines.
		This means that a good team with enough sentry guns can put up an
		almost impenetrable defense. Almost. It is possible to RJ to the 
		upper balcony. And it is possible for a sniper to launch a player
		across the yard from one balcony to the other. This along with a 
		few demomen, soldiers and sneaky spys will break up almost any defense.
		Provided you play as a team on offense. This map is not friendly to
		the lone offensive player. 

		We hope you enjoy playing as much as our clan does.
		
		-- Gorebag 
		-- Kruruk

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Running this level	: This map is designed to be used in conjunction with the 
			standard quake/tf qwprogs.dat file. You only need put the 
			uncompressed bsp file into a \quake\tf\maps directory.

			Use your favorite pkunzip or winzip to uncompress this file.
			Put bsp file into \quake\tf\maps

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