	MapFix Beta 0.1
	---------------

Ok, here's what all you Qoole mappers have been waiting for :)

There's always been a problem with using Qoole generated maps in
Dos Quake, whereby textures seem to go screwy and its just unplayable.

Well the problem seems to be the way Qoole exports its map files (as well
as a bug in DosQuake itself). 

If any square, non-rotating items (Health,rockets,nails,shells,cells) have an
angle other than zero, then DosQuake screws the textures.
 
To compound this, Qoole defaults to exporting all these items with an angle of 90 degrees !!
Even changing them all in the editor didn't seem to help.

MapFix fill sort this out. It scans the exported map file and changes the angles (and positions, 
to compensate for the angle change) of all the appropriate items.

As it stands you need to export the map file, run mapfix and then run qbsp/light/vis manually.

A later version of MapFix will run qbsp after its finished, to enable you to use it from within 
Qoole itself.

Any problems then don't hesitate to contact me at :-  mickey@planetquake.com


Happy mapping,
		Mickey J.

-------------------------------------

Thanks to CremaTor and Kickin for there dilligent reasearch on this matter.


Current Usage :-

	Mapfix mymap[.map]

