// generated by quake, do not modify
bind TAB "inven"
bind ENTER "invuse"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ' "invdrop"
bind + "sizeup"
bind , "+moveleft"
bind - "sizedown"
bind . "+moveright"
bind / "weapnext"
bind 0 "use BFG10K"
bind 1 "use Blaster"
bind 2 "use Shotgun"
bind 3 "use Super Shotgun"
bind 4 "use Machinegun"
bind 5 "use Chaingun"
bind 6 "use Grenade Launcher"
bind 7 "use Rocket Launcher"
bind 8 "use HyperBlaster"
bind 9 "use Railgun"
bind = "sizeup"
bind [ "invprev"
bind \ "+mlook"
bind ] "invnext"
bind ` "toggleconsole"
bind a "+moveup"
bind b "use rebreather"
bind c "+movedown"
bind e "out"
bind f "flashlight_on"
bind g "use grenades"
bind h "wave 0"
bind i "use invulnerability"
bind j "wave 1"
bind k "wave 2"
bind l "wave 3"
bind o "options"
bind p "pan"
bind q "use quad damage"
bind r "attack"
bind s "use silencer"
bind t "team"
bind u "wave 4"
bind w "in"
bind x "score"
bind z "+movedown"
bind ~ "toggleconsole"
bind BACKSPACE "invdrop"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+attack"
bind SHIFT "+speed"
bind F1 "cmd help"
bind F2 "menu_savegame"
bind F3 "menu_loadgame"
bind F4 "menu_keys"
bind F5 "menu_startserver"
bind F6 "echo Quick Saving...; wait; save quick"
bind F9 "echo Quick Loading...; wait; load quick"
bind F10 "menu_quit"
bind F12 "screenshot"
bind INS "+klook"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "+forward"
bind PAUSE "pause"
set g_select_empty "0"
set cl_vwep "1"
set gender_auto "1"
set gender "male"
set fov "90"
set adr8 ""
set gl_ext_compiled_vertex_array "1"
set gl_vertex_arrays "0"
set gl_texturesolidmode "default"
set gl_texturealphamode "default"
set gl_finish "0"
set gl_shadows "0"
set gl_mode "3"
set gl_particle_att_c "0.01"
set gl_particle_att_b "0.0"
set gl_particle_att_a "0.01"
set gl_particle_size "40"
set gl_particle_max_size "40"
set gl_particle_min_size "2"
set sv_reconnect_limit "3"
set allow_download_maps "1"
set allow_download_sounds "1"
set allow_download_models "1"
set allow_download_players "1"
set allow_download "0"
set gl_3dlabs_broken "1"
set gl_swapinterval "1"
set gl_ext_pointparameters "1"
set gl_ext_multitexture "1"
set gl_ext_swapinterval "1"
set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST"
set gl_modulate "1"
set gl_ext_palettedtexture "1"
set gl_driver "opengl32"
set in_joystick "0"
set in_mouse "1"
set msg "1"
set rate "25000"
set freelook "1"
set cl_stereo_separation "0.4"
set adr7 "207.236.110.70:27910"
set adr6 "209.50.225.11:27910"
set adr5 "208.155.197.142:27910"
set adr4 "24.113.37.1:27910"
set adr3 "209.140.64.160:27910"
set adr2 "206.186.45.197:27910"
set adr1 "206.251.130.80:27910"
set adr0 "203.101.255.9:27910"
set cd_nocd "0"
set s_primary "1"
set s_mixahead "0.2"
set s_loadas8bit "0"
set s_khz "22"
set s_volume "0.200000"
set sw_stipplealpha "0"
set vid_gamma "1.300000"
set vid_ypos "22"
set vid_xpos "3"
set vid_ref "gl"
set hostname "noname"
set skin "male/grunt"
set name "Warrior"
set lookstrafe "0"
set lookspring "1"
set m_pitch "-0.022000"
set hand "0"
set cl_run "0"
set crosshair "0"
set sensitivity "3.500000"
set win_noalttab "0"
set vid_fullscreen "0"
set viewsize "100"
