Installation
=============

Extract this archive in your quake2\baseq2\maps\ directory.


================================================================
Title                   : The Dark Zone v2.0
Filenames               : mapfile: q2dm6.bsp 
custom texture files    : none
Author(s)               : [ePOK]JiBBs
Email Address           : wuc@lafayette.edu
Description             : This is a close replica of dm6 from quake.  Colored lighting is
			  used for hallways and respawn spots.  Weapon and ammo placements
			  are mostly the same.  Shotgun is added to the level to even out
			  the weapon distribution.  If you like to camp, you want to find
			  the silencer.
Additional Credits to   : Xanthio, Gripp -- for comments on level architecture, texture choice
					    and lighting.
			  [DM]Angron, Dream Theater, Dakkon -- for play testing.
================================================================
* Play Information *
Level Name              : The Dark Zone v2.0
Single Player           : yes, for looking around
Cooperative 	 	: no
Deathmatch 		: yes
Difficulty Settings     : no
New Sounds              : no
New Graphics            : no
Sound Track             : no
Demos Replaced          : no
.map   Included         : no
* Construction *
Base            : New build from scratch  
Build Time      : about 5 days
System Used     : p200mmx o/c to 250, 64 mb ram             
                  Qbsp3            : 16 secs 
                  qVis3 (-level 4) : 1307 secs
                  qRad3 (-extra)   : 325 secs
Editor(s) used  : BSP/II
Known Bugs      : The teleporter makes water swishing sound sometimes.

* Legal Stuff *
--------------------------
q2dm6.bsp may only be distributed provided this text file remains intact.

Standard disclaimer: I will not be held responsible for any damage to your 
hardware or software caused by using these files.

Under no circumstances shall this level be sold by others in a Level Bundle software
package without my express permission.