E1M7-ish
=============================================================================
Title                   : E1M7-ish

Files                   : e1m7ish.bsp, e1m7ish.txt (this file)
                          archive: e1m7ish.zip

Release Data (DD/MM/YY) : 25/03/98

Author                  : Jamin Bulyk (Sub-Zero)
Email Address           : bulyk1@wit.edu                      
Web Site                : none.

Description             : Yet another e1m7 (House of Cthon) recreation.
                          This is not a direct port, it was created from
                          SCRATCH.  Like the name implies, its not exactly
                          the same thing.  Its a bit longer and wider and
                          was designed for more players.  This was meant to
                          be submitted to DMclassics
                          (www.planetquake.com/dmclassics), but I was too
                          slow :(.
Additional Credits to   : Valve for Worldcraft.
                          Id software for quake/quake2
=============================================================================
* Play Information *

Game                      : Quake II
Single player             : No (Only for looking around and testing)
Cooperative 2-x players   : No
Deathmatch 2-16 players   : Yes (4-16 players recommended)
Skill Settings            : Not Implemented

New Graphics              : No
New Music                 : No
New Sounds                : No
DLL                       : No

* Construction *

Base                      : New level from scratch (my memory of e1m7)
Build time                : About 1 week spread out over a month or so 
Compile Machine           : PII 300 128MB
QBSP3 Time                : 8 sec
QVIS3 Time                : 2 mins (-level 4)
QRAD3 Time                : 12-15 mins (-extra -bounce 40)

Editor(s) Used            : Worldcraft 1.6/DOS editor (don't ask)

Known Bugs                :   The poly count gets a little high in places,
                              (Around 850 in the extreme corners
                              like in id's original) but its
                              neglegible.  I benchmarked it on a p233
                              with 64mb and ati RAGE II card at 400x300
                              (software mode).  It seemed to be fine.


* Copyright / Permissions *

This level is copyrighted (c) by no one.

You may distribute this BSP, provided you include this file, with
no modifications, but please distribute original unmodified archive
which can be obtained from my Web site.  You may distribute this file
in any electronic format (BBS, Internet, etc) as long as you
include this file intact.
You MAY distribute this on CD's as long as you let me know first by
emailing me at bulyk1@wit.edu

You may NOT modify these files in any way.

* Where to get this BSP *

FTP   : probably ftp.cdrom.com
