QUAKE 2 DEATHMATCH MAP

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Title                   : Cardus - Quake all the year
Filename                : Cardus.bsp
Author                  : Alister Jackson aka OverSite
Email Address           : ali@shytalk.u-net.com
Description             : This is my first released map for Q2 hope 
				  someone finds it fun
Thanks to               : ID Software.  Brilliant games, again can't wait for the DM 
point release.  BigSkin and Gene for the beta testing/ideas/shoulders to cry on.  
Autolycus at The Forge for the help with the leak errors/size question, thanks I 
got it sorted eventually!  All at HPB, the worst clan in MCW (UK) Div2 - BUT WE LOVE 
IT.  Erik Sullivan at the MAP DEPO for the uploading help, Steve Rescoe for the 
inspiration with The Village, and SLAYER for Androm9 (along with DM2 & DM4 my fav 
Quake 1 maps).  Finally thanks to anyone who's prefabs I have used.  Thank you.
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INSTALLATION
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OK, place the Gridflo5.bsp in your Quake2/baseq2/maps directory, 
then load up quake 2, and, at the console type MAP GRIDFLO5 you 
should now appear in gridflo5, this is a deathmatch level, so 
there's not much point in single player except with bots or just 
for a look around.


* Play Information *

Single Player           : Just for checking things
Cooperative             : No
Deathmatch              : Yes
Teamplay                : No CTF stuff in it, but you could use teams.  Probably would be 
ok (untested).

* Construction *

Base                    : All the way from scratch
Finish Date             : 19th Feburary, 1998
Known Bugs              : not any
Compile Time            : about 4 hours
Build time              : about a month on and off, but hey who's counting ;-)
New Gaphics             : No, still puzzled by this .WAL thing :-)
New Code                : No
Editors Used            : Worldcraft 1.5b registered (gagging for 1.6), GLQoole (for the 
				  water & lava), and a little bit of work on the MAP file with Wordpad!


HINTS:  1. Find the Invincibility.
	  2. Work out what all the buttons do.
        3. Don't fall into the funnel.
	  4. Splat, drown and crush your enemies.
        5. Kill 'em all and let God decide. 


NOTE:  Me and my extensive beta testers ONLY use GL mode in quake2, I haven't got a clue 
what it would look like in non GL.  If you're gonna play it like this REMEMBER I 
haven't got a clue what it looks like.  Take my advice - buy a 3DFX card.  It's 
money well spent, sorry to harp on.

Finally if you have got this far, boy are you game, but one important point ENJOY THE MAP!
E-mail me if you like this or with any constructive comments - bear in mind this is my 
first released map.  (go easy!)
Incidentally if anyone knows what the name refers to, e-mail me with the answer! :-)

Ali Jackson aka OverSite
ali@shytalk.u-net.com

LEGAL BIT

* Copyright / Permissions *

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.  Feel free to distribute the ZIP file this 
came with as long as it is unchanged.  You can use this map as the basis 
for any modifications you may make but give me credit and if you ask I 
will probably send you the MAP file.