Friday October 31, 1997
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Title		:The Becoming
Filename	:becoming.bsp
Author		:Scythe [Ray Dahlia]
E-mail		:raydahlia@earthlink.net
Description	:A deathmatch level for 2-6 players in a dark, industral setting.
		 
Thanks to...	:id
		 Ben Morris for Worldcraft
		 Ritual
		 Bluesnews.com
		 Death's Shadow
		 The Forge for all your editing needs :)
		 Alex Manilov (Ranger Base author) inspired the "airlifts". Great map man!
		 Steve Polge for the Reaper bot
		 Trent Reznor /Nine Inch Nails 
		 Taskmaster and Bitstream for the cool reviews of my last 
		 map. :)
		 Matt Sefton's SPQ Level Heaven

Other Levels
by the author	:Ashes to Ashes -Quake DM (ashes.bsp)
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*Play Info*

Single player	:Just for study of the layout
Deathmatch 2-6  :Recommended!
Deathmatch 7-16 :uh....very messy :)

*Construction*

Build time 	:2 weeks
Editor used	:Worldcraft
Known bugs	:none
Compile machine	:P-200 32meg
Light -extra	:145 sec.
Vis -level 4	:172 sec.
Textures used	:Quake.wad
		 Ritual.wad
Brushes		:459
Entities	:287
 
*Installation*

Unzip into the Quake\id1\maps directory (create if necessary}.
To launch from the Quake console type: map becoming

Copyright 1997 Ray Dahlia
Textures are property of id software and Ritual Entertainment.
This level may be distributed freely on the internet so long as this unaltered text file remains with it.
This level may not be sold on a cd-rom without the written permission of the author.

Thanks for trying this map! 
		 