April 18, 1998
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Title                 - Abort. Retry. Ignore. Fail.
Filename              - arif.bsp   

Author                - Tomaz Zagar 

Email Address         - Tomaz.Zagar@guest.arnes.si
                        Tommy@noema-coop.si
 

Description:  This is my first Quake2 engine level. I made a few levels 
              in Quake 1 but I never publish it. Since this is my first 
              level you  must overlook some  bugs. This level is single 
              player only because i don't think that someone  will play 
              it in cooperative or in  deathmatch (if i am wrong please 
              Email me !). I also think that this level is not all that
              I can do, so expect more from me.
              
              I don't recommend playing this level without any good 
              3D accelerator. I recommend voodoo1 or voodoo2.   
              
              I hope you will enjoy this level.
              
              You MUST let me know what do you think about this level ! !
                         
Other Levels :

              Krumpl 2 - for Duke Nukem 3D 
              you may find this level on  http://www.dn3d.com/
    
Additional Credits to:
              
               All the people at ID Software. 
               All the people at Valve. 
               All the people at 3Drealms. 
               All the people at Ritual. 


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 ---- Play Information ----

Game                    : Quake II  
Single Player           : Yes 
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes 
New graphics            : No
New Sounds              : No
CD Track                : 9 (I think that Quake 2 music sucks !!)

 ---- Construction ----

Base                    :  new level
Build Time              :  5 weeks
Editors used            :  Worldcraft v1.6a reg.

Known Bugs         :      There is a small bug when you load level. You will see:
                          Couldn't load sound/misc/trigger1.wav in console - but 
                          this does not affect game play.       

Build machine:
 
 P133, 32MB RAM, Voodoo2  

Compile machine:
  
 PII 233, 96 MB RAM 

QBSP Time               : 318   sec 
QVIS Time (-level 4)    : 20412 sec 
QRAD Time               : 6573  sec 

 ---- bspinfo3 ----

 arif.bsp: 2713972
    37 models          1776
  1184 brushes        14208
  8804 brushsides     35216
  6744 planes        134880
  2365 texinfo       179740
   455 entdata        47850

 11963 vertexes      143556
  4880 nodes         136640
  8829 faces         176580
  4918 leafs         137704
 11497 leaffaces      22994
  3499 leafbrushes     6998
 42771 surfedges     171084
 21772 edges          87088
       lightdata    1052349
       visdata       364859


 ---- Loading Information ----

   - unzip arif.bsp into your Quake2\Baseq2\Maps directory
   - start up Quake 2
   - open console  ~ 
   - type in  map arif



 ---- Copyright / Permissions ----

 1. Authors MAY NOT use this level as a base to build additional levels.

 2. You are NOT authorized to put this BSP on any CD or distribute it in
    any way without my permission for any amount of money.

 3. You MAY distribute this BSP through any electronic network 
    provided you include this file and leave the archive intact.

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