================================================================
Title                   : A Base Beyond 

Filename                : abase.bsp
Date of Release         : April 2, 1998 
Author                  : Nephilim - Rickard Edn
Email Address           : rickard.eden@swipnet.se
Clan Page               : http://www.fragzone.se/sod

Description             : Pretty large base style DM map for Q1. It contains 3 "main" areas with
			  connecting tunnels. All weapons except thunderbolt. Other info not 				  really worth mentioning : 2 RL, 1 RA, 2 YA. quad, ring.
			  And, yeah. The bots i tested it with didn't manage very well on it. The 			  omicrons can probably play it after someone makes waypoints for it. 			  Doubt someone will though.

History			: Not much. Started on it shortly after i was finished with Hell. This 			  	  will probably be my last map for quake. I'm gonna buy a new computer 				  and start Q2 editing soon.
			

Other works by Author   : Where Eagles Dare  - QDM
			  Hell		     - QSP
			  A Base Beyond      - QDM                


Additional Credits to   : Ofcourse i deserve alot of creds :)
			  Ben Morris and Valve, for Worldcraft
			  iD, for Quake

MapTesters		: None on this level

================================================================
* Play Information *
Game                    : Quake
Single Player           : No
Cooperative 2-4 Player  : Nope  
Deathmatch 2-4 Player   : Yeah!
Deathmatch 5-16		: Yep! (8 spawnpoints are put out)
Difficulty Settings     : Why would there be?
New Textures            : Nah...
Exit                    : No


* How To Make It Work *
Just put the map in your /id/maps directory and when inside the game, get the console down and type "map abase". Then play till your fingers bleed.


* Construction * 

Editor(s) used          : Worldcraft
			 
Compile machine         : Cx120 40meg win95.

Compile time            : bsp           Hmm?
                          light         Who cares?
                          vis           I know this one though, about 1300 seconds.


 			What more can i say?
			Tell me if you decide to put this map on a server,
			in a pack, or on a CD. Not for commercial use unless i agree on it.
			I don't have a page, nor have i made any tutorials about
			mapediting, i think there are enough of these out there.
			Map editing is described in general at Preachers site:
			"http://www.fragzone.se/leveled"
			"http://www.planetquake.com/leveled"
			Wolfen takes care of Q2 editing using QERadient at:
			"http://www.planetquake.com/ravage"

			If you still have any map editing questions, mail me.

Comments, suggestions   : rickard.eden@swipnet.se
ICQ			: 2166247
