----------------------------
|    Shadow Company Demo   |
|        Alpha 8.1         |
|         03/07/99         |
|     Interactive Magic    |
----------------------------

Thank you for trying the Shadow Company Demo.  This demo 
represents Shadow Company during its last stages of Alpha
so you will see differences between it and the final release.

This demo is provided as-is.  No support or guarantees 
are provided.  

The game should only be played in 16bit 800X600 or 16bit 
640x480 mode (set from the video options in game.)

DirectX 6.0 or greater is required.

If you run into compatibility problems running the game, 
please report the problem in an email to:
    scdemo@imagicgames.com. 

Have fun!

Prelude
-------
A client claiming to be the government of a small central 
African country hires granite.  Rebels working in 
conjunction with an established mercenary company have seized
an important petroleum refining facility. Granite is to 
recover this property.

Granite accepts the job.  Elite troops are sent in to make
quick and bloodless work of the operation.  While attempting
to seize the facility, Granite's forces are met with unexpectedly
powerful opposition.  They are dealt a serious defeat from the
rebels working with the Tetsu Yama mercenary corporation.  They
are respected, feared, well equipped and very professional.

Almost entirely decimated, the few remaining Granite troops 
expect to be extracted.  Instead, they receive the following 
sat-com transmission:

YOUR DEPLOYMENT IS UNAUTHORIZED AND ILLEGAL.  ALL KNOWLEDGE 
OF YOUR PRESENCE WILL BE DENIED.  YOUR UNIT HAS BEEN DEFUNDED.
- GRANITE COMMAND

Betrayed and trapped in Africa, the remaining troops decide 
to unite and find a way out of their situation.  You take 
command of the unit.  Shadow Company is born.  In your command
are:

Lewis Underwood 
  - Irish, ex-IRA combatant, now freelancing. 
Chloe Marco 
  - American, ex-FBI Hostage Rescue Team, in forced retirement.
John Emerson 
  - American, ex-CIA now working in the private sector.


Game Basics
-----------
After selecting "Single Player", the mission planning screen
will be displayed.  This will inform you of your mission 
objectives.

The "Team" button will take you to the screen where you can 
build your team by selecting from the three mercenaries.  
Mercenaries have their own strengths and weaknesses so plan
carefully when you arm them.

The "Equip" button allows you to arm your mercs.  You can 
drag objects from your inventory to either the mercs primary 
and secondary weapon slots (upper left boxes under the name) or
place them in their pack.  You may also trade with the arms
dealer by dragging items you want to sell from your inventory 
to the sell screen and dragging items you want to buy from the 
dealer to the buy screen.  "Accept" will complete the transaction.

Once your team is armed and ready, return to the planning 
screen and hit "Launch." You will be placed at the insertion
point and be ready to go.  While in the game, you can review your
objectives at any time by pressing the Tab key.  The F1 key 
will display all the key assignments.

Move your mercs by clicking on either them or their portrait to 
select them, and then click on the spot you want them to move to.
Single click will move at a normal pace and double click will be
at a fast pace.  Your mercs will respond when shot at, but if you
want them to take the offensive, use the force fire functions.


Key Commands
------------

     <Game Play>		
Show Mission Objectives             Tab
Show Key Help                       F1
Pause Game                          Ctrl P
Exit Game                           Ctrl X
Screen Capture                      F12

     <Mercenary Control>
		
Select All Mercenaries              F11
Select Previous Mercenary           F9
Select Next Mercenary               F10
Mercenary Hot Keys                  1 - 8
Toggle Merc Inventory Console       Space

Stand                               S
Crouch                              C
Go Prone                            P
Halt                                H
Overwatch                           O
Rotate                              Alt-Click
Drop Object/Body                    D
Force Fire Primary Weapon           Shift-Left Click
Force Fire Secondary Weapon         Shift-Right Click
Exit Vehicle                        E
Select Next Formation               Ctrl S
Form Next Formation                 Ctrl F
Binocular Mode                      Ctrl Z
Sniper Mode                         Ctrl A
Camera Mode                         Ctrl C
		

     <Camera Control>		
Camera Height UP                    Keypad -
Camera Height Down                  Keypad +
Track Left                          Keypad 4
Track Right                         Keypad 6
Move Forward                        Keypad 8
Move Backward                       Keypad 5
Tilt Up                             Keypad 1
Tilt Down                           Keypad 3
Rotate clockwise                    Keypad 9
Rotate counter-clockwise            Keypad 7
Pan left                            Keypad 0
Pan right                           Keypad .
Decrease FOV                        Ctrl -
Increase FOV                        Ctrl +
Track selected mercenary            T
		
		
     <Vehicle Control>
Move forward                        Arrow Up
Move reverse                        Arrow Down
Turn left                           Arrow Left
Turn right                          Arrow Right


Compatibility Issues & Notes
----------------------------

- The game has not been fully optimized yet, so it may seem 
  sluggish if played on a non-P2 system. Turning off in-game
  options, such as turning off shadows or dithering, can help
  considerably.  

- Shadow Company has been tested under a variety of conditions
  on the most prominent gaming hardware.  For the best results,
  we recommend using at least an 8mb fully D3D compatible card.

- The game has run successfully on the Voodoo1, Voodoo2, TNT, 
  i740, RagePro, G200, riva128 chipsets.  There are 
  compatibility problems with the TNT Reference Detonator and 
  the Diamond V550 drivers which cause the fog to become too 
  thick for play, but the drivers from other brands work well.  

- The G200 chipset renders the fog very opaque, but is 
  easily playable. 

- If you have a Voodoo I or VoodooII card, do not play the game 
  at 1024x768.  This will lock up your machine.

- The ATI RagePro chipset is only useable on an AGP 8mb card 
  (not an OEM on-board chip)  Shadow Company is not yet working 
  with the ATI RageFury.  

- On some video cards, the user interface screens may flash 
  as you move the mouse.  To resolve this problem, select 
  Options and turn off 'Frame Rate Independent Mouse'


