Right, this is just a little readme to tell you about these two files.

Wacky.opt
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Ok, this is really wacky. There are quite a lot of changes, stuff like 120 seconds on a round, 100 shots of rope, max 25 mines (oil barrels) and a lot more. Credit to Olof Svensson for SetWorm 1.0b Thx !

Wacky.wep
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Even worse. It may seem like an easy task at first, too easy for you avid wormers, but ... well, I kinda think it goes both ways. Look ...
Well, the wind's max is full. Not that bad, except that ANYTHING you throw (except Petrol Bombs) are affected by wind. Any grenade, cluster dooda, whatever. Stuff like the Vase, Dynamite and Old lady have been given about 10 points more damage, but explode after only 2 seconds. The Napalm Strike is something special. 1 bomb, LOTS of fire! 
PS. Don't know if you use it, but here's a little trick for Sheep fans (for those that love irony). Make sure that you play on an OPEN stage. Make sure that between the enemy and the top of the screen there is NO ground. Now, choose the Super Sheep. Let go, as soon as it's RIGHT ABOVE the enemy, press Space and leave it. (Works better if you're above the worm). So now, the little flying animal will soar up in the air, waiting for its timer to run out. Normally it goes about 450 up in the air, before coming down. I tell you, on impact it really SHOOTS that worm up in the air!
Once again, credit to Olof Svensson for SetWorm 1.0b 
PS. I had some bugs with the Shotgun, Handgun and Kamikaze while using Setworm.

The Author
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That's me! :-) My name is Henk Malan, you may (or may not) know me as Dr.Virus! I'm in the -(+)- clan, that's why my name is Dr.Virus-(+)-
E-mail me with suggestions/anything at :
henk@cyberserv.co.za

THX !