Valley of Wonders Map Submission Form For Age of Wonders, 1.0

Map Name: Misthaven
Map Author: Devin Serink
Author's E-Mail: dserink@yahoo.com
Playable Races: Elves, Orcs, Azracs, Humans, Frostlings, Dwarves, Lizardmen, Dark Elves

Unplayable Races:  High-Men, Undead, Goblins, Halflings
Map Size: Large
Levels: Surface, Undeground, Deep Underground     ALL
Difficulty: Normal
Leaders? Starting Level:  Y, #1

Map Description:   Five races with distinct lands form the edges of the surface, with a heavily guarded, but advantageous city in the middle (through water), Underground lies the dwarves, lizardmen and dark elves.  Each race has direct access to attack or be attacked by 3 neighboring races. Crappy races (elves) will find a slightly more abundant cupply of income, so the map is well balanced.

Background Story:The land of misthaven, once joined in a harmony of the eight races, tough soon split apart into futile wars amongst each other, and within their own kingdoms.  You play one such leader of a great city, attempting to join your kin and recreate your kingdom, then rid the world of the others.  But long ago, in past wars, guardians were set to halt the marching armies from leaving their lands, and kept each race at bay, but the time has come to break these barriers and soon war will cover the world once more.

Author Comments:  Well balanced races, as fair as I could make it.  Lots of cities and plenty of potential for gold in each land.  Though my leader creating skills suck, so I recommend you customize the leaders.  Good Luck


Author Hints: Be prepared for the armies of each individual town, they have them too... Many will attack you, so maintain an army, even within your own lands.  Hurry to defeat the monsters guarding the shipyards, then beat the others to the central city "misthaven castle", you'll find yourself well rewarded- though to claim the city itself, you'll need quite an army.

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