01/09/1998
================================================================
Title                   : Indoorain
Filename                : sdm06.bsp
Author                  : Chris Holden
E-mail                  : shatter@planetquake.com
Description             : Stand/Quake II deathmatch map
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* Longer Description *

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After looking at some of the screenshots of Kingpin, I wanted
to create an enviroment somewhat like that and another game that
I got a little preview of. At first I had build several large
outdoor areas that had the look and realism to some real
enviroments, problem was, they weren't good for DM. I built a
few rooms that were strong for DM play, but when I tried to
bring the two together, it just didn't work. So I trashed half
of the map and started over from there. I went back to my
favorite style of tight open fast DM, and it worked great.

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* Play Information *

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To run with Quake 2:
Make sure that sdm06.bsp is in your Quake2\baseq2\maps directory,
and that all the textures are in thier proper place (if extracted 
properly, all files should go where they are needed).
run Quake 2, pull down the console and enter: map sdm05

To run with Stand:tMoP for Quake 2:
Copy all of the files to your Quake2\Stand\ directory, run
Stand, pull down the console and enter: map sdm06

If you do not have Stand, you can get it at:
http://www.planetquake.com/stand

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There's also a route table for the Eraser bot bundled with this
map. Copy the sdm06.rtz file to your Eraser\routes directory 
and your Erasers will be ready to go. Eraser bot can be obtained
from http://impact.frag.com

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Single Player           : No
Cooperative             : No
Deathmatch              : Yes, 8 respawn spots
Player load		: 2 - 6
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes

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* Construction *

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Base                    : New level from scratch. 
Build Time              : 2 day (map), not sure(textues)
Editor(s) used          : Quoole, PSP5
Other utilities used    : Tim Wright's ArghRad 
                                          	  					   			
Compilation:	Qbsp3 	      build times:    4 secs
		Qvis3         build times:   47 secs
		Qrad3         build times:   19 secs

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* Credits *

================================================================

Jon Jones for making me get Quoole a long time ago, and
Paul Sandler for helping me learn it.

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* Author *

================================================================

Name  : Chris Holden
E-mail: shatter@planetquake.com
Home  : http://www.planetquake.com/shattered

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* Copyright / Permissions *

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Copyright (c) 1998 Chris Holden. All rights reserved.

This map may be electronically distributed only with no
charge to the recipient, and may not be modified in any way.
This text file must be included with the map unmodified.

This map may not be distributed on any CD-ROM without the
prior, explicit written consent by Chris Holden.

This map may not be used on a commercial multi-player server
without similar explicit written consent.

Thank you,
Chris Holden
