Released 26th Feb '99

================================================================

Installation		: Unzip the contents of this archive to
			  your maps folder
Viewing			: Start Q2 with the command line
			  quake2.exe +deathmatch 1 +map unrdm1

================================================================

Title			: Moebius Trip
Filename		: unrdm1.bsp
Author			: SmallPileofGibs
Design			: Tasan
Email Address	[SPoG]	: spog@planetquake.com
		[Tasan]	: tasan@planetquake.com
Homepage	[SPoG]	: http://www.planetquake.com/spog/
		[Tasan]	: http://www.planetquake.com/jumps/

Description             : "a closed structure folding back on
			  itself, into itself"
			  A medium-sized map that caters for 1on1
			  up to a medium FFA. The story behind
			  this one: Tasan went on at me about
			  making his dream map - something like
			  Q2DM1 but with futuristic glowy blue
			  style. Eventually I gave in, and he
			  explained at length exactly how the map
			  should be, and took a major role in
			  laying it out and telling me which bits
			  sucked. Somehow this ended up as a
			  playable map.

Additional Credits to   : Testers - Clan Unreal and others
			  Kewl people - id software
			  Odd people - #quake2.uk

Info about the Author   : Q2 addict, perfectionist

Other Levels by Author  : SPoGDM1 - 64 player DM map
			  SPoGCTF1 - Threewave CTF map
			  SPoGDM2 - 1on1 / 3-6 player FFA
			  SPoGDM3 - 1on1 / 3-12 player FFA                          

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* Play Information *

Single Player           : nope
Cooperative             : nope
Deathmatch              : 12 player FFA
1on1/2on2		: recommended

* Construction *

Base                    : From scratch
Editor(s) used          : QERadiant build 147
Other Prog(s) used      : Quake 2
Known Bugs              : Flik
Build Time              : 2 months
Texture Wad(s) used     : pak0.pak
Build Machine		: oc 300A, 64MB
Compile machine         : oc 300A, 64MB
Qbsp3			: 15 seconds
Qvis3			: 3 minutes [2000 numportals]
Qrad3 -extra		: 15 minutes
Brushes                 : 2100ish
Entities                : all weapons, 2 RL, no BFG


* Other Info *

Tasan 0wns this map.

* Copyright / Permissions *

Original .map design copyright 26/2/99 by William Joseph
and Greg Williams.
The code in this BSP is owned by id software.
You MUST NOT reverse compile unrdm1.bsp or otherwise use
the original unrdm1.map as a base to create derivative
works for any purpose, commercial or otherwise.

This archive may be distributed over the Internet ONLY,
providing this copyright notice is present and unaltered.
You may NOT distribute this BSP commercially in ANY way
without my express permission.
