Released 27th september 1998

* Map Information *

Title                   : SPoG's first sort of groovy CTF map
Filename                : spogctf1.bsp
Author                  : SmallPileofGibs (aka SPoG) 
Email Address           : spog@planetquake.com
Homepage                : http://www.planetquake.com/spog/

Description             : Just another little map I made in my
			  spare time, which happens to be pretty
			  fun to play and nice to look at.

Additional Credits to   : id Software, Zoid for making CTF,
			  Billox "This is where i pitch
			  my tent" for compiling help,
			  Tasan for 'input' (moaning at
			  me to change stuff).

Info about the Author   : Q2 addict, perfectionist, not bad at
			  maps

Other Levels by Author  : SPoGDM1 - 64 player Deathmatch

* Play Information *

Installation		: Unzip the contents of this archive to
			  your Quake2 folder, restoring paths
Viewing			: Start Q2 with the command line
			  quake2.exe +game ctf +map spogctf1
Players			: Zoids CTF, up to 12 players a side

* Construction *

Base                    : From scratch, layout inspiration from
			  zoid's ctf maps, and architecture in
			  bases from Headshot's 'D-Lite'
Editor(s) used          : QERadiant build 077
Other Prog(s) used      : Photoshop to adapt some new CTF textures
Known Bugs              : Parsnips (eeww)
Build Time              : About 2-3 weeks
Texture Wad(s) used     : e1u1, e1u3, e2u1, e2u3, e3u1, ctf, spog
Build Machine		: P200MMX, 32MB
Compile machine         : Billox's AMDK6-2-333
Qbsp time		: <1 hour
Light time		: <1 hour	
VIS Time     		: <1 hour
Brushes                 : 2500 plus (all hand-crafted)
Entities                : CTF banners and Flags


* Other Info *

The bridge is the centerpiece, inspired by some architecture i
once saw, i made it ages ago, then built a map to put it in.
The layout is a bit like the TF 2fort maps, and has inspirations
from all five id CTF maps. The map is popular with players also,
being used in two UK CTF leagues and is a regular in the BWCTF
(UK) server rotation.

* Copyright / Permissions *

Original .map design copyright  27/9/98 by William Joseph.
The code in this BSP is owned by id software.
You MUST NOT reverse compile this bsp or otherwise use the
original .map or .bsp as a base to build additional levels
for any purpose, commercial or otherwise.

This archive may be distributed over the Internet ONLY,
providing this copyright notice is present and unaltered.
You may NOT distribute this BSP commercially in ANY way
without my express permission.

