Viper Bomber "Voices"
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Model Created by: Id
Model Converted to PPM by: vorge
Model Skin by: Id


Information
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Following the Point release of Q2, we all know how to make new sounds
for our player models (Thanks Id!), and make them work.  Here are
sounds I found, mixed, and made to compile all the sounds for the Viper.
The pain sounds range from a mere rattle of the hull, then to some air
escaping from some holes here and there, then a warning siren for when
the hull is quite damaged, to the screech of the "Panic!!" siren when
the thing's gonna blow.  Underwater sirens signal when out of oxygen,
and when the hull breaks open due to stress, it's a rush of water and
sparks for you.  Getting destroyed will leave you with a slight 
swish of air, then a loud metallic clang.  Falling great distances,
in which the supporting hoverjets cannot help you, will also result in 
a loud clang.

Usage
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Simply extract to your Quake2 directory and you're set.  Just remember
to RESTORE PATHNAMES when unzipping or you're screwed.

Contents
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bump1.wav
death1.wav
death2.wav
death3.wav
death4.wav
drown1.wav
fall1.wav
fall2.wav
gurp1.wav
gurp2.wav
pain100_1.wav
pain100_2.wav
pain25_1.wav
pain25_2.wav
pain50_1.wav
pain50_2.wav
pain75_1.wav
pain75_2.wav

Other info
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Sources used for sounds:
SiNGE's Qtank PAK file for many sounds
Id's PAK0.PAK for a few sounds
Thanks you guys!


-Nova
