Myself: Phil Heil aka "Cyrus"
Age: 15
Modeling Program: RayDream Studio 5.0 (Can't afford 3d Studio MAX yet...)
TC's Created: Absolute Termination (Never completed)
Future Projects: Currently Starting one. We need all the help we can get, so please contact me if you can help out.
E-mail: dot_mr@hotmail.com
ICQ: 29164064

Models:
Warrior:
Just a model I made from a quick sketch. It only has one skin and a few animations, but it's not a bad model overall.

Boss:
Another random model I made. I never finished it, I guess I just forgot about it. It's a nice model, and a skin is included, but there are no animations yet. I might use this one in the next TC I'm making as some kind of a boss, but feel free to download it yourself and try animating it.

Attacker(attkr):
This was the first model to go into the Absolute Termination TC. It has all of the normal frames and some secondary animations. It also includes three good skins: a normal skin, an all-metal skin, and a camoflauge skin, which actually works well in the game.

Gorgon:
This was my first attempt at making a totally organic model(all one piece). I basically made it so I could learn a different way of modeling, so it only has a walk animation, but it also has a nice skin. This model taught me that RayDream Studio has a terrible mesh form modeler, and that I want 3d Studio... alot.

Baeloth:
This is one of my favorite models. It's an organic model and It's my first model that has a combination of good design, great skins(3), and pretty good animations.  This is the second of three models that are in Absolute Termination.  Some of the animations could be better, but it would take forever using RayDream.

Marine:
This is my latest model, the third to be added into Absolute Termination. It has 3 skins, a metal one(my best skin yet), a plastic-like skin(average), and a camoflauge(average).  It has all the usual animations as my other completed models, most of which are good. This is also an organic model. I think I'll go back to making models from many pieces from this point on. Making models from one piece has too many downfalls in the program I use.

License:
You can do whatever you want with any of these models, as long as you give me credit for making them. I'd also like to see what changes you've made to the models, but I won't require you to do this.