A 16 x 16 cube resting on the horizontal plane, centered around
the vertical axis, with the same 64 x 64 texture on each side.

csbox.bsp - the ideal cube in Quake .bsp format
csbox.mdl - the closest approximation in .mdl format *
frame.dxf - the cube in AutoCAD .dxf format
frame.hrc - the cube in SoftImage .hrc format
skin.dxf  - the skin-map in AutoCAD .dxf format **
skin.gif  - the texture bitmap in .gif format
skin.hrc  - the skin-map in SoftImage .hrc format **

*  texture vertices are forced to integer values
** front view represents u,v coords on a 0..1 scale

