01/18/1998
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If you don't already have it, you must have the Gauntlet Quake 2
mod to play the map properly: http://gauntlet.telefragged.com/
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Title                   : Old Core
Filename                : oldcore.bsp
Author                  : Chris Holden
E-mail                  : shatter@planetquake.com
Description             : Gauntlet Quake II map
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* Description *

================================================================

This is a map for Gauntlet, a q2 mod that is a fighting game much
like Virtual Fighter/Tekken, etc. This map is build like a small
fighting arena for just a few players to fight to the death, it
is built in an old core room to something, I don't know, it just
sounded like a good idea at the time.


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* Play Information *

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To run with Gauntlet:
Make sure that the.bsp is in your Quake2\Gauntlet\maps directory,
and that all the textures are in Quake2\Gauntlet\textures\oldcore01
(if extracted properly, all files should go where they are needed).
run Quake 2, pull down the console and enter: map oldcore

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Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Player load		: 2-6
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes

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* Construction *

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Base                    : New level from scratch. 
Build Time              : Pretty fast
Editor(s) used          : Quoole, PSP5
Other utilities used    : Tim Wright's ArghRad 
                                          	  					   			
Compilation:	Qbsp3 	      build times:  Quickly
		Qvis3         build times:  Quickly
		Qrad3         build times:  Quickly

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* Author *

================================================================

Name  : Chris Holden
E-mail: shatter@planetquake.com
Home  : http://www.planetquake.com/shattered

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* Copyright / Permissions *

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Copyright (c) 1998 Chris Holden. All rights reserved.

This map may be electronically distributed only with no
charge to the recipient, and may not be modified in any way.
This text file must be included with the map unmodified.

This map may not be distributed on any CD-ROM without the
prior, explicit written consent by Chris Holden.

This map may not be used on a commercial multi-player server
without similar explicit written consent.

Thank you,
Chris Holden
