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darKMajick Server Info:
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If you're setting up a darKMajick server on the net please email me - I'm
always interested in what's happening with darKMajick. In addition, these
notes may be helpful:

Set the console server variable temp1 to control the state of gameplay. I'm 
sure that you are all familiar with temp1 bitflags as a result of setting up
basically any other mod in existence, but here's a quick rundown:
        // TEMP1 BITFLAGS //
        +1  : Turn Jetpack OFF - players may not use jetpack.
DISABLED+2  : Turn The Hook OFF - players may not use The Hook.
        +4  : Turn dynamic wrAIth spawning ON - any player may spawn a new wrAIth.
DISABLED+8  : Turn AutoTeam ON - players will automatically be assigned to teams
              when they enter the server, and any player who changes their pants
              colour from their team will GIB and lose all their frags. Shirt
              colours may be changed freely.
DISABLED+16 : Enable AutoTeam to use 3 teams.
DISABLED+32 : Enable AutoTeam to use 4 teams.
DISABLED+64 : Disable spectators.
DISABLED+128: Turn off/reduce shellcases/temp entities - use if high lag.
DISABLED+256: Enable Runes.
        +512: Enable Night mode - no lights!
Add together all the flags you would like to use, then set temp1 to the result.
Most (if not all) of these changes will only take effect when you restart or
change map. All flags marked DISABLED are...umm....not implemented yet - sorry!

Not much else for the moment, except darKMajick wasnt really designed for net
play - I only play it on my friends LAN, so I dunno if it will be playable
on the net.
