[ Capture the Tank Commander v0.1 Build 00 ]
[ Shadowgate Developments ]

[ Precis ]
Deathmatch with one major difference - somewhere on each level there's a
Tank Commander - armed to the teeth and with an A-grade anger management problem.
Your objective - well, apart from killing everyone else, you can sprint up to 
the Tank Commander, touch it (yipes! :), and run away again before you die
horribly. While you've captured the 'Commander, your frags will slowly
increase.

[ Known problems ]
- The Tank Commander may get stuck in it's spawnpoint - just kill it off and
  it will go somewhere else...

[ Server options ]
cvar "dmflags"  :       If you want to activate these, just add them to your 
                        normal dmflags value:

        DF_TC_KILL_OWNER        65536   If this is enabled, whenever the Tank
                                        Commander is killed, whoever had captured
                                        it at the time explodes into a messy
                                        pile of gibs, and loses a frag
        DF_TC_NO_FRAGS          131072  If this is enabled, killing players
                                        will _not_ increase your frags; the
                                        only way of getting frags is by
                                        capturing the Tank Commander.

cvar "tc_scoretime" :   When the Tank Commander is captured, it's capturer
                        recieves frags at a rate of one per "tc_scoretime"
                        seconds. Default = 15.
cvar "tc_reverttime" :  After the Tank Commander is captured, this many seconds
                        will elapse before it becomes un-captured again. If
                        set to 0, it will never revert. Default = 0.
cvar "tc_mult_health" : The health of the Tank Commander is multiplied by
                        this value; between >0 and 1. Default = 1.
cvar "tc_mult_damage" : The damage dealt by the Tank Commander is multiplied
                        by this value; between >0 and 1. Default = 1.
