================================================================
Title                   : Mission Base
Date                    : 08/01/98 
Filename                : mbase01.bsp
Author                  : Adam "Senn" Bellefeuil
Email Address           : senn@3dgaming.net
URL:                    : http://www.adni.net/~senn/

Other Maps By Author	: Get all my latest maps at my website.

Description             : My first CTF level. Should be large enough to
                          accomadate 16 players but you may be able to squeeze
                          out a 12 on 12 game if you really want to. Try to enjoy
                          it and if you plan to run it on a server, send me some
                          e-mail so I can play too! 
 
Additional Credits to   : Ben Morris (Originally) and Valve Software for Worldcraft,
			  and of course the glorious Id Software, for Quake 2.

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* Play Information *

Single Player           : Have fun playing by yourself.
Deathmatch              : Yes, I supose you *could* play it Deathmatch, but the question is... do you want to?
CTF:                    : The sole purpose of this map.
Difficulty Settings     : Have you ever seen a CTF map with difficulty settings before?

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft v1.6 (a legal copy at that)
Known Bugs              : None.  
Build Time              : 1 week, on and off.
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None
CD Track		: None

Textures used           : Base Quake2 and CTF

Compile machine         : P266 with 128MB 
QBSP Time               : 33 sec
QVIS Time               : 3969 sec (-level 4)
QRAD Time               : 4832 sec (-extra -bounce 40)

* Other Info *

This level is designed so that both teams have equal weapons, ammo, player starts, and base
layouts... No whining about one side having an unfair advantage because it does not exist.
Building this map took basicly 2 days, the rest of the build time was play testing and entity
placement.

* Copyright / Permissions *

You may download this level, give it to your friends or neighbors and play the shit out of it.
If you want to do anything else with it, like make money from it, your going to have to ask
me first. If you want to include it on a CD or other compilation, please e-mail me first, but
I would probably be glad to give you permission if you asked. This text file must be included
with this level no matter who you give it too and you can't modify any of the files.