hdm1_233  by Nolan Pflug

Map:     hipdm1
Skill:   Nightmare
Kills:   75/76
Secrets: 0/0
Time:    2:33

The first thing I do here is trigger most of the spawners, bringing in
most of the monsters, and then I get the pent and quad and kill em all.
This gib fest causes lots of packet overflows.  Many times you won't see
the blood from monsters or hear anything at all...that made it hard to
play.

There's a monster count bug because the same func_spawn spawns multiple
spike mines...they forgot to copy something in the code from one entity
to another.  I fixed this in SoAstats v1.3.

Nolan "Radix" Pflug
radix@planetquake.com

