Real_116 by Mr Shambler

Map:     Real by J.F.Gustafsson
Skill:   Easy
Kills:   10/38
Secrets: 0/2
Time:    1:16

Comments: Hmmm, a bit long for me, this. The run, that is, not the map...it's a bloody 
          great level. I originally did a diagram of which pillars triggered which monsters
          from where, so I could telefrag them...but it's much simpler letting the Quad
          take care of them.

Technical Notes: Touching the pillars summons the monsties...killing the monsties opens the
                 exit.

Possible Improvements: Remember, it can always be done quicker...In this case the Fiend pit
                       and the end are the main culprits. This route will go on Nightmare,
                       but will be a lot harder.

Disclaimer: No grenade counters were hurt during filming of this run. The Shambler publicly
            supports any campaign which protects innocent grenade counters from abuse and
            exploitation from unscrupulous speedrunners.

Mr Shambler
team-sh@dircon.co.uk
Hey, mail me if you like. 