
	Gloom (c) 1998 David Wallin and Jean-francois Leclerc

			By Team Reaction


Please read gloom.txt for a more complete description of the gameplay.

Command Line

   To run the game:

        quake2 +set game gloom +set deathmatch 1 +set teamgame 1 +maxclients XX +map gloom1a

Available Maps:

	gloom1a
	gloom

Necessary Bindings:

  ident
  flashlight
  +use
  changeteam    (change class/team w/o losing frags)
  turret        - control turrets

Credits

  David 'WhiteNoise' Wallin
	Coding, Levels, Sound, art


  Jean-francois 'R.E.X.' Leclerc
	Models, art, level prefabs, sounds

  Daniel 'Astro23' Gagn
	Sound

  Gary 'Cyberdog' Griggs
	Coding

Playtesters:

  Anarchy
  Vansen
  Vkeg
  Crass
  MeSsEd
  Mankovic
  Jovian
  Cyber_Ass
  Ryche
  GrifterZ

Additional thanks:

  The Chosen - Pistol Skin
  Deathpain - Webpage
