Released: 21st/June/97 (Beta Version)
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Title                   : Xmas BIG Game Pak
                        : A Red Xmas look to quakeworld..

Filename                : Pak0.pak, xmasboy.pcx,xmasgirl.pcx

Author                  : Kevin Johnstone (Rorshach,clan Doppelgangers)/ Corbin Hughes
Email Address           : Rorshach@dial.pipex.com / corbin@csn.net
Home page               : http://www.planetquake.com/rorshach/ ~ http://www.sni.net/~corbin
Description             : A Small Modification of my exisitng UKCL PAK turning QW's Hud, models
                        : skins into a Xmas look. New humourous sounds provided by corbin,
                        : cheers mate! Slight Reworking of UKCLDM4 in new custom textures also.
                        : Its basically just for a laugh and intended for Killjoys Xmas BIGGAME
                        
                        
Additional Credits to   : Worlcraft Creators,ID for quake, Corbin for sounds, people like john,jaime,leann,refux etc who have always been on hand for advice / encouragement and all the rest of that 'think i should change this?, think thats too much?' shite.... :)
                        
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*What do u need?*

You need REgistered quake, quakeworld, a mouse etc.
Make a new directory in your QUAKE folder and call it XMAS, unzip this archive into it, then take the xmasboy.pcx/xmasgirl.pcx and put them in your QUAKE/QW/SKINS directory.
Your directory structure should look like this now....

QUAKE/------XMAS (put pak0.pak here)
       -----QW/SKINS (put pcx files here)
Now you run the game with the Command line 
QWCL +game XMAS
To activate teh new map type 
MAP XMASFUN at the comsole and it will then run.
The XMASFUN.BSP is availabl separetly from my webpage, url is at the bottom of the page.

If your wanting to put a pak file liek this together yourself goto...
http://www.planetquake.com/chopshop for the definitive storehouse on editing all the little bits and pieces needed to make a new hud, maps, textures, skins etc. All teh files u need and instructions , demonstrations are offered here.

good luck, or just enjpoy the pak..

ho ho ho-hum......   

r.



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* Play Information *

Game                    : Quake Registered 1.01 or higher
Map Name                : Xmasfun.bsp
Single Player           : no
Co-op                   : no
Deathmatch 6-16         : Yes, 12 Deathmatch Starts(more in final maybe) 
Difficulty Settings     : no

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* Construction *

Base                    : New level from scratch.
Editor used             : WorldCraft
Other Programs		: MipDip, Adobe photoshop, Corel Photopaint, PaintshopPro, Qme3, Winpak, time, imagination, a mouse a monitor and a wacky urge to do shit like this

Construction time       : About a week for the map, rebuilt from earlier version of ukcldm4
The skins took about a day, an extra halfday for the weapons and corbin reckoned he spent about 3 nights on the sounds (he handed in tons i was picky!)

Known bugs              : none unless u REALLY dont like the colour red or maybe u just dont like playing anything other than dm1-dm6 24hours aday...

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* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels. And it must not be sold, without permission from the author.

You MAY distribute this BSP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

Bascially u know what i do or dont want u to do, i dont want soemone else profiting out of my work its as simple as that , its for people to use for fun not as a base for their own work as far as using this stuff as a base for ur own sorry but no. If my work helps point u in the right direction in some way then cool, i dont mind being a signpost but im not ur shortcut u dig?

* Where to get this BSP *

http://www.planetquake.com/rorshach
