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FALKON2'S PREFABS FOR RMG (courtesy of Tsunamitech) v0.4
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SP: no
DM: no
anything else: no
RMG: yes

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you need the RMG, by Tsunamitech to use these prefabs :)
www.tsunamitech.com
pop the files in the archive into the tsunami/randommap/maps/falks
and edit randommap.ini to change
c:\quake2\tsunami\randommap\maps\S1 (or whatever)
to
c:\quake2\tsunami\randommap\maps\falks


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this prefab foundry is based on a greenish power-plant theme
that an old movie inspired me to do

The current version has:-

-15 detailed connectors, 
-3 vis-friendly connector pieces (cuts down vis time and r_speeds) 
-1 spiral staircase (yes, thought it was impossible with q2's 
	octadirectional engine? guess again :)) 
-1 2x2x2 room,
-4 stairway pieces
-4 goodies stairways



best used with these settings:
7x7x3, with .5-.6 filling, and then manually running 
vis level 4 (forget this part if you dont know what i mean :)

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special thanx to
ID Software
Tsunamitech

thats about it :)

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Known bugs:

heh... i know i shouldnt be telling about bugs in a contest entry, 
but i prefer to be honest, even if it would cost me my first place:)
here are the bugs i've found... didnt have time to correct them due
to time constraints

- the straight stairs are screwy... the tubing doesnt line up and you
have to jump to get up the top (stupid respawn tele :))

- sometimes a few areas in the dead ends gray out... no idea why

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please send bug reports, suggestions, and flames (heh, heh 
youre welcome to try me at tongue fights =)
to falkon2@tm.net.my