Weapons:
	
	1) Blaster
		a) Axe
			
	2) Shotgun
		a) Plasma Rifle 
			
	3) Super Shot Gun
		*a) Flame Thrower (M)
			*b) Dual Lasers 
	
	4) Machine Gun (R)
		*a) Poison Nail Gun (R,M)
			*b) Pulverisor (R)
	
	5) Chaingun 
		*a) Freeze Gun (R,M)
			*b) Pulverisor (R)

	6) Grenade Launcher (R)
		*a) Touch Grenade 
			*b) Bomber Missile (R)

	7) Rocket Launcher (R)
		*a) Death Missiles (R)
			*b) Bomber Missile (R)

	8) Hyperblaster
		a) Ion Cannon
			b) Disruptor

	9) Rail Gun (R)
		a) Sonic Wave Gun
			*b) Dual Lasers
	
	10) BFG
		a) Lightning Gun
			b) Disruptor

	11) Eraser (R)	(blue key super weapons)
		a) Gib Gun (R)
			b) Cloak

	12) Speedball	(gold key super weapons)
		a) Health Boost
			b) Armor Boost


Runes:

	1) Haste - Yellow
		*a) Speeds fire rate of owner.

	2) Regeneration - Green
		*a) Regenerates Health up to 150
		*b) Regenerates Armor up to 150

	3) Strength - Red
		*a) Increases owners damage to targets.
		
	4) Resistance - Blue
		*a) Reduces owners damage
		*b) Increases Max armor by 25%

	5) Reflection - White
		*a) Reflects Weapons above marked with (R)

	6) Magic - Purple
		*a) Immunity to Fire
		*b) Negates effects of Reflect Rune
		*c) Negates effects of Resist Rune
		*d) Negates effects of Strength Rune.
		*e) Negates effects of Lava, Slime, Drowning, and Falling damage.
		*f) Owner takes 10% less damage
		*g) Owner dishes out 10% more damage
		*h) Immunity to Freeze
		*i) Owner can't pickup Quad while holding this rune.
		*k) Owner can't pickup Pent while holding this rune.
		*l) Negates effects of Quad on owner.
		*m) Negates effects of Pent (only way to kill a pented person)
		*n) If you have a pent or quad it will be droped when you pickup magic
		*o) Immunity to Poison from the poision nail gun.



Notes:

	*Added Flamethrower..

	*Added Freezegun..

	*Added Poison Nail gun..

	*Added Touch Grenades..

	*Added Haste rune..

	*Added Strength rune..

	*Added Regen rune..

	*Added Resist rune..

	*Added Magic rune..

	*Added Reflect rune..

	*First release beta 1 version 0.1

	*Bug fix.. Could poison a pented player.

	*Bug fix..Make sure to drop rune when player moves to spectator mode.

	*Bug fix.. With haste or powerup or both the Hyperblaster and chaingun's sound 
		would loop continually if fire button was tapped once quickly.

	*Bug fix..Spectator could grapple players!!(to weird!!)

	*Bug fix..Don't print droped rune message when player dies.

	*Bug fix..Stop poison on player death. Were still puking after death.

	*Bug fix..Could poison a dead (but not gibbed) body causing it to puke.

	*Bug Fix..Make runes respawn after they are destroyed.

	*Bug Fix..If Carrying Alt Weapon Drop the Main Weap when player dies. Never Drop an alt Weap.

	*Bug fix..picking up droped weapons doesn't give you a new weapon. was fixed by the above change..heh

	*Bug Fix.. death message and frag count for being killed with poison. (RETEST)

	*Replace sizzle in lava with magic sound when player has the magic rune..

	*Can't pickup multiple power items.. (ie quad and pent)

	*Added a timer for rune pickup. Takes 3.5 seconds to get another after you drop one.

	*Kill the damage in the touch routine for a freeze if a player is already frozen.

	*Increased Nail Damage.

	*Decreased Fire Damage.

	*Made weapon switches faster.

	*Made weapon switches possible while firing.

	*Increased max Health to 120.

	*Increased amount of ammo in the rocket box from 10 to 25.

	*Increased the ROF for the poison nail gun.

	*Moved laser on the grapple to more appropriate place. (not coming out of your feet anymore!)

	*Decreased damage for the touch grenades.

	*Decreased ROF for the touch grenades.

	*Increased ammo consumption for Touch grenades.

	*Only print message for poisoning to the player that is poisoned.

	*Make it so fair start can't be frozen or caught on fire.
	
	*Reflect the Hyperblaster.

	*Reflect the Touch grenades.

	*Added Deathmissiles

	*Add new screen effects for poison.

	*changed to beta 2 version 0.1

	*Bug Fix.. That fucking annoying CRASH! Hell ya... Was dying during a weap switch if player got killed.
	
	*changed to beta 3 version 0.1
	
	*Bug Fix..Put the wrong support email addy in doh!

	*Bug Fix.. was printing "out of item" when player was killed while switching weaps.
	
	*Bug Fix..If you tried to switch to an alt weap and didn't have enough ammo, when u collected more u still could not switch to it.

	*Bug Fix..If alt weap can't be selected don't print that is was.
	
	*Bug Fix..select flame..switch to rl fire till 1 rocket..try to switch to dm's and then switch back to flame..heh can't do it..

	*Bug Fix..only activate the freeze after it is on the ground.

	*Reduce ROF for the Deathmissiles.
	
	*Remove the glow on the grapple. Changed from EF_ROCKET to EF_GRENADE | EF_GREENGIB;

	*Add broadcast messages for rune pickup.
	
	*Add Console messages for weapon selection.

	*change way we do the fov for poisoning. Internal change to reduce lag. no noticable effect on gameplay.(other than less lag) :)

	*Add autorune switch.

	*Added code for double alt weapon switching WHEW!!!!

	*Add bomber missile

	*Add showrune..

	*Reduce freezer life span.

	*reduce ROF for Bomber missile
	
	*Make autorune default to off.

	*Add message for autorune state.

	*fix current hud test stuff.

	*reduce damage from frost bite when frozen.

	*Bug Fix.. Death messages for the bomber missile.

	*finish reflect routine for rail..

	*make machine gun shoot down rockets and grenades.

	*Add Pulverisor

	*Reduce Flamethrower ammo.. (reduced from 3 to 2 per shot)

	*fix rockets using grenade_explode when shot down;

	*write deathmessages for pulverisor..

	*Add Dual Lasers
	
	*write deathmessages for laser..		

	*Bug fix autorune state was printing reversed...

	*Added Channeler..

	*Bug fix...don't give alt weaps until norm weaps are picked up..

	*fix toss_weapon code...

	*increase max ammo for some weps..

	*add weapon switch code for duallaser...

	*finish or remove sequence for sonic wave gun..

	*reduce duallaser damage (slightly)...

	*Bug Fix.. autorune reseting after player is killed.

	*bug fix crash when pickup weapon..

	*Fixed Weapon switching prob when have ammo for alt weap but won't switch....

	*Bug Fix.. Could switch to another weapon while firing the duallaser..

	*Bug Fix.. rotating to wrong weap after no ammo for double alt...

	*Bug Fix.. printing out of ammo 3 times...

	*reduce rof on channeler...

	*increase blaster damage from 15/10 to 25/15

	*add sounds for ice...
	
	*add sounds for reflect rune

	*add sounds for magic rune

	*add sounds for regen rune..

	*add sounds for strength rune..
	
	*updated server.cfg

	*changed to beta 1 version 0.3
	
	*channeler pulling in owners rockets
	
	*freeze is broken.

	*frame not found (178) message

	*crash is back again. killed it again :)

	*timer to long on grenades.

	*changed to beta 2 version 0.3
	
	*another crash..when firing duallaser and were killed it would crash..

	*deathmessages wrong for duallaser

	*frag count wrong for duallaser.

	*reduce duallaser damage some.
	
	*fix motd for linux.

	*changed to beta 3 version 0.3