# Quake2 Ambient Sounds

By Zedek
zedek@customnet.net

10_0.WAV | Computer: "10..9..8..7..6..5..4..3..2..1.."
AIRHISS1.WAV | Air hiss (short, soft)
AIRHISS2.WAV | Air hiss (short, louder)
AMB1.WAV | Soft energy whistle
AMB10.WAV | Alien computer sound
AMB11.WAV | Rattling sound
AMB12.WAV | Air pumping sound
AMB13.WAV | Machinery
AMB14.WAV | Air whistle
AMB15.WAV | Deep computer hum
AMB16.WAV | Air/computer sound
AMB17.WAV | Machines rattling/cranking
AMB18.WAV | Very soft drone sound
AMB19.WAV | Air/computer sound
AMB2.WAV | Fluorescent light hum
AMB20.WAV | Fireball sound
AMB21.WAV | Air at intervals
AMB22.WAV | Very soft computer sound
AMB23.WAV | Computer hum, shorter
AMB24.WAV | Funny alien humming
AMB3.WAV | Soft rattle, machines
AMB4.WAV | Alien machines
AMB5.WAV | Sounds like a helicopter
AMB6.WAV | Helicopter, higher pitched
AMB7.WAV | Fluorescent lights
AMB8.WAV | Water or steam rushing
AMB9.WAV | Rattling machines
BATTLE1.WAV | Distant explosion
BATTLE2.WAV | Distant explosion
BATTLE3.WAV | Three explosions
BATTLE4.WAV | Loud explosion + soft explosion
BATTLE5.WAV | Loud explosion
BIGPUMP.WAV | A water pump
BIGPUMP2.WAV | A pump machine
BLACKHOLE.WAV | A blackhole generator sound
BRKGLAS.WAV | Loud glass shattering sound
BUBBL4.WAV | Water glurp
BUBL1.WAV | Underwater bubbles
BUBL2.WAV | Underwater bubbles
BUBL3.WAV | Underwater bubbles
COMLAS1.WAV | Computer: "Communication laser neutralized."
COMP_HUM1.WAV | Soft computer hum
COMP_HUM2.WAV | Sounds like computer talk
COMP_HUM3.WAV | Computer beeps
CURNT1.WAV | Moving water (fast stream, small waterfall)
CURNT2.WAV | Small stream (trickle)
CURNT3.WAV | Stream with a little echo
DATASPIN.WAV | Computer: "Data spinner reprogrammed."
DEACTIVATED.WAV | Computer: "Deactivated."
DISH1.WAV | Satellite Dish moving
DRILL1.WAV | Drill hum
DRILL2A.WAV | Vehicle moving
DRILLER1.WAV | Drill engine
DRIP1.WAV | Water drip
DRIP2.WAV | Water drip
DRIP3.WAV | Water drip
DRIP_AMB.WAV | A few drips
DR_LONG.WAV | A crane moving (long)
DR_SHORT.WAV | Crane (short)
ELECTRO.WAV | Sizzling
EXPLOD1.WAV | Explosion
EXPLOD2.WAV | Short explosion
FAN1.WAV | Soft fan hum
FLESH1.WAV | Guts sound
FLESH2.WAV | Guts sound
FLYBY.WAV | Flyby sound
FLYBY1.WAV | Flyby sound
FLYBY2.WAV | Flyby sound
FLYBY3.WAV | Flyby sound
FORCE1.WAV | Deep forcefield hum
FORCE2.WAV | Force field shutting off
FORCE3.WAV | Spark sound
FUSEIN.WAV | Plugin sound
FUSEOUT.WAV | Unplug sound
INCOMING.WAV | Computer: "Incoming air strike."
KLAXON1.WAV | Warning klaxon
KLAXON2.WAV | High pitched klaxon
LAND.WAV | Hit the ground
LASER.WAV | Laser hum
LASHUM1.WAV | Few second delay, then "
LASOFF1.WAV | Laser hum, fades away
LAVA1.WAV | Lava fizzling
LITE_ON1.WAV | Lights on
LITE_ON2.WAV | Lights on
LITE_ON3.WAV | Lights fade on
LITE_OUT.WAV | Lights out
L_HUM1.WAV | Light fizzling sound
L_HUM2.WAV | Deep light hum
MACH1.WAV | Rackety machines
MACH2.WAV | Longer rackety machines
MACH3.WAV | Slower rackety machines
MOV_WATR.WAV | Moving water
PILOT1.WAV | Pilot: "We had a fix on target but no lock. Re-establish contact with ground unit and paint us a clean target."
PILOT2.WAV | Pilot: "Mother goose, target is painted and green for fox 3. ECM is active and I'm going <something> for payload delivery."
PILOT3.WAV | Pilot: "Red leader, this is papa sierra 3-3. We need some paint on the ground for payload."
PUMP1.WAV | Pump machines
PUMP2.WAV | Pump machines
PUMP3.WAV | Pumping hum
PUMPING.WAV | Computer: "Pumping system activated."
PYRAMID.WAV | Alien pyramid moving
QUAKE.WAV | Earthquake sound
RADIO2.WAV | Radio fizzling sound
RADIO3.WAV | Radio fizzling sound
REACTOR.WAV | Computer: "Reactor core exposed."
REDFORCE.WAV | Computer: "Red force fields deactivated."
RIC1.WAV | Bullet ricocheting
RIC2.WAV | Bullet ricocheting
RIC3.WAV | Bullet ricocheting
ROCKS1.WAV | Rocks tumbling
SCAN1.WAV | Alien scanner sound
SHORT1.WAV | Electrical short
SPARK1.WAV | Sparks
SPARK2.WAV | Sparks
SPARK3.WAV | Sparks
SPARK5.WAV | Sparks
SPARK6.WAV | Sparks
SPARK7.WAV | Sparks
STEAM1.WAV | Steam puff
STEAM2.WAV | Steam puff, longer
STEAM3.WAV | Four steam puffs
STP_WATR.WAV | Water swish
TELE1.WAV | Teleporter hum
TRAIN1.WAV | Train racketing
TRAIN2.WAV | Train stopping
TURBINE1.WAV | Turbine hum
UPLINK2.WAV | Computer: "Communication uplink established."
VENTSYS.WAV | Computer: "Ventilation systems activated."
VOICE1.WAV | Radio: "All pods launched."
VOICE10.WAV | Radio: "All personnel copying this transmission rendezvous at designated points alpha, bravo, charlie."
VOICE11.WAV | Radio: "Establish communications, priority alpha."
VOICE3.WAV | Radio: "Remaining fire teams engage in primary and secondary objectives
VOICE4.WAV | Radio: "Reporting 80%, failing vital sign track."
VOICE5.WAV | Radio: "All squad leaders coordinate with sister tapes."
VOICE6.WAV | Radio: "Any squad leaders this freq. fall back to primary L-Z."
VOICE7.WAV | Radio: "Reporting 95%, failing vital sign track."
V_BAS1.WAV | Radio: "EOD confirms bridge is down."
V_BAS2.WAV | Radio: "Last recon beta indicates access through sewers."
V_BAS3.WAV | Radio: "<something> indicate possible camouflaged access in wet sector 432."
V_BAS4.WAV | Radio: "Recon established and confirm heavy fortification near enemy comm facility."
V_BAS5.WAV | Radio: "Copy that recon 1 charlie. Scan for keycode pass now."
V_BAS6.WAV | Radio: "Marines we're at %5 ground force operational status."
V_CIT1.WAV | Radio: "All units locate and acquire working enemy data device."
V_CIT2.WAV | Radio: "We have a disable and destroy order on communication link."
V_CMD1.WAV | Radio: "All units, we have a disable and destroy order on enemy central computer."
V_CMD2.WAV | Radio: "All units, we have target confirmation for EOD on enemy launch computers and black hole generator."
V_FAC2.WAV | Radio: "We have confirmed visual on troops being....being disassembled."
V_FAC3.WAV | Radio: "Somebody shut that place down."
V_GUN1.WAV | Radio: "Disable and destroy orders are green for big gun and primary area."
V_GUN2.WAV | Radio: "IR just spiked in big gun area. Explosion imminent."
V_WAR1.WAV | Radio: "Tactical has given a disable and destroy order on enemy supply train."
WATER1.WAV | Water leaking
WIND2.WAV | Wind rushing
XIAN1.WAV | Groovy beat
XIANBEATS.WAV | Another shorter groovy beat
X_ALARM.WAV | A klaxon, almost identical to KLAXON2.WAV
X_LIGHT.WAV | Alien light
YELFORCE.WAV | Computer: "Yellow force fields deactivated."

Last Updated on 12/21/97
By Gary Marshall (Zedek)
Email: zedek@customnet.net