released: December 20, 1998
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 Title			: Rapid Eye Movement
 Filename		: Sleepdm1.bsp
 Author			: Kristian Duske aka SleepwalkR
 Email Address		: SleepwalkR@ndc.sh

 Web Site		: http://homes.cls.net/~k.duske

 Description		: Quake2 1 on 1 Map generally dressed in the base texture set
			  This is my first Quake2 map, so don't be too critical with me.
			  I hope that you like this one...feel free to send feedback.
			   			   			   			                             
 Additional Credits to	: The genius mappers:	
			   Dennis Kaltwasser aka Headshot
			   Sten Uusvli aka ztn
			   Graeme Timmins aka ProdigyXL

			  The patient beta testers:
			   [NDC]Maria
			   [NDC]Dr.Pain  			
			   [NDC]Nackis Unc
			   [NDC]Gen.Cluster
			   [NDC]EisenDter

			  Tim Wright for Arghrad.

			  IDSoftware for...you know what I mean *sniff*

			   
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Play Information 
 Settings               : phew...nothing special...
 Deathmatch 2-8         : 2-5 is best...(4 Respawn Pods)
 Deathmatch 9-100       : hell, that would be boring...but be sure to 
			  set weaponstay on =)

Construction
 Build Time      	: two weeks...and some days to learn Worldcraft...
 Editor(s) used  	: Worldcraft 1.6
 Other Programs used	: enhaced compile utilities by Tim Wright.
 Known Bugs	    	: hmmm...none found yet...*ahem*

Compile Times
 QBSP3			: 7 sec
 QVIS			: 234 sec
 ArghRad		: 314 sec
 System			: P2-333/64MB/SCSI

Instructions
  Just put the .bsp file into your \quake2\baseq2\maps directory. Then run a
  multiplayer game, lower the console and load it by typing "map sleepdm1".
  Now have fun!
 
Distribution
 Authors MAY NOT use this level as a base to build 
 additional levels.

 This BSP may be distributed ONLY over the Internet 
 and/or BBS systems. You are NOT authorized to put 
 this BSP on any CD or distribute it in any other
 way than over the internet without my permission. 

 This map is to be distributed freely, so don't pay
 any money for it. If you already have paid for it,
 uhm, send the same amount of money to me =)
 'nuff said!
