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Title                   : Paint 4  The Sorcerer's Stronghold
Author                  : PainterKev
Email Address           : painterkev@widomaker.com
Description             : Deathmatch level. Ideal for one on one LAN play
Beta Testing            : Gold, Maharet, Ragnar, and Woo.
Other Works             : paint1.bsp
                          paint2.bsp
                          paint3.bsp
                          donut.bsp

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* Play Information

Single Player           : yes (3 monsters)
Cooperative             : Yes (3 monsters)
Deathmatch              : Yes 
Difficulty Settings     : No
New Sounds              : No
New Graphics            : YES, all original textures. except for the Sky and Slime.
Demos Replaced          : None
Source Included         : No

* Construction *

Base                    : New level from scratch.
Editor(s) used          : Worldcraft, Mipdip.
Known Bugs              : none.
Build Time              : Two Days.
Brushes			: 233


* Notes *
This map is Slightly imperfect, You may notice some 
occasional weirdness with the textures if you have a
low end machine like mine.  But generally It should look
fine.  
Take and hold the high ground to win this level.
As this is a deathmatch level I did not put in an exit.
This map can be found:
http://www.widomaker.com/~painterkev/
http://www.widomaker.com/~redlance/quake/

*Special Thanks To*

Gold and Maharet for some excellent playtesting on their LAN

* Running Paint4 *
place Paint4.bsp in quake\id1\maps\

from your quake directory type:

quake +map Paint4

       or

start quake and at the console (the thing you get with the ~ key)
type in
map Paint4

Paint4.bsp may only be distributed 
provided all text files remain intact.

